From 73b59a3b1c09e4bfc678400b77b96134dcfbf112 Mon Sep 17 00:00:00 2001 From: Randy Dunlap Date: Wed, 19 Jul 2006 01:14:55 -0400 Subject: Input: serio/gameport - check whether driver core calls succeeded Signed-off-by: Randy Dunlap Signed-off-by: Dmitry Torokhov --- drivers/input/gameport/gameport.c | 66 +++++++++++++++++++++++++++++---------- 1 file changed, 49 insertions(+), 17 deletions(-) (limited to 'drivers/input/gameport') diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index 36644bff379..3f47ae55c6f 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -53,6 +53,7 @@ static LIST_HEAD(gameport_list); static struct bus_type gameport_bus; +static void gameport_add_driver(struct gameport_driver *drv); static void gameport_add_port(struct gameport *gameport); static void gameport_destroy_port(struct gameport *gameport); static void gameport_reconnect_port(struct gameport *gameport); @@ -211,8 +212,14 @@ static void gameport_release_driver(struct gameport *gameport) static void gameport_find_driver(struct gameport *gameport) { + int error; + down_write(&gameport_bus.subsys.rwsem); - device_attach(&gameport->dev); + error = device_attach(&gameport->dev); + if (error < 0) + printk(KERN_WARNING + "gameport: device_attach() failed for %s (%s), error: %d\n", + gameport->phys, gameport->name, error); up_write(&gameport_bus.subsys.rwsem); } @@ -316,7 +323,6 @@ static void gameport_remove_duplicate_events(struct gameport_event *event) spin_unlock_irqrestore(&gameport_event_lock, flags); } - static struct gameport_event *gameport_get_event(void) { struct gameport_event *event; @@ -342,7 +348,6 @@ static struct gameport_event *gameport_get_event(void) static void gameport_handle_event(void) { struct gameport_event *event; - struct gameport_driver *gameport_drv; mutex_lock(&gameport_mutex); @@ -369,8 +374,7 @@ static void gameport_handle_event(void) break; case GAMEPORT_REGISTER_DRIVER: - gameport_drv = event->object; - driver_register(&gameport_drv->driver); + gameport_add_driver(event->object); break; default: @@ -532,6 +536,7 @@ static void gameport_init_port(struct gameport *gameport) if (gameport->parent) gameport->dev.parent = &gameport->parent->dev; + INIT_LIST_HEAD(&gameport->node); spin_lock_init(&gameport->timer_lock); init_timer(&gameport->poll_timer); gameport->poll_timer.function = gameport_run_poll_handler; @@ -544,6 +549,8 @@ static void gameport_init_port(struct gameport *gameport) */ static void gameport_add_port(struct gameport *gameport) { + int error; + if (gameport->parent) gameport->parent->child = gameport; @@ -558,8 +565,13 @@ static void gameport_add_port(struct gameport *gameport) printk(KERN_INFO "gameport: %s is %s, speed %dkHz\n", gameport->name, gameport->phys, gameport->speed); - device_add(&gameport->dev); - gameport->registered = 1; + error = device_add(&gameport->dev); + if (error) + printk(KERN_ERR + "gameport: device_add() failed for %s (%s), error: %d\n", + gameport->phys, gameport->name, error); + else + gameport->registered = 1; } /* @@ -583,10 +595,11 @@ static void gameport_destroy_port(struct gameport *gameport) if (gameport->registered) { device_del(&gameport->dev); - list_del_init(&gameport->node); gameport->registered = 0; } + list_del_init(&gameport->node); + gameport_remove_pending_events(gameport); put_device(&gameport->dev); } @@ -704,11 +717,22 @@ static int gameport_driver_remove(struct device *dev) } static struct bus_type gameport_bus = { - .name = "gameport", - .probe = gameport_driver_probe, - .remove = gameport_driver_remove, + .name = "gameport", + .probe = gameport_driver_probe, + .remove = gameport_driver_remove, }; +static void gameport_add_driver(struct gameport_driver *drv) +{ + int error; + + error = driver_register(&drv->driver); + if (error) + printk(KERN_ERR + "gameport: driver_register() failed for %s, error: %d\n", + drv->driver.name, error); +} + void __gameport_register_driver(struct gameport_driver *drv, struct module *owner) { drv->driver.bus = &gameport_bus; @@ -778,16 +802,24 @@ void gameport_close(struct gameport *gameport) static int __init gameport_init(void) { - gameport_task = kthread_run(gameport_thread, NULL, "kgameportd"); - if (IS_ERR(gameport_task)) { - printk(KERN_ERR "gameport: Failed to start kgameportd\n"); - return PTR_ERR(gameport_task); - } + int error; gameport_bus.dev_attrs = gameport_device_attrs; gameport_bus.drv_attrs = gameport_driver_attrs; gameport_bus.match = gameport_bus_match; - bus_register(&gameport_bus); + error = bus_register(&gameport_bus); + if (error) { + printk(KERN_ERR "gameport: failed to register gameport bus, error: %d\n", error); + return error; + } + + gameport_task = kthread_run(gameport_thread, NULL, "kgameportd"); + if (IS_ERR(gameport_task)) { + bus_unregister(&gameport_bus); + error = PTR_ERR(gameport_task); + printk(KERN_ERR "gameport: Failed to start kgameportd, error: %d\n", error); + return error; + } return 0; } -- cgit v1.2.3