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authorTejun Heo <tj@kernel.org>2010-06-27 18:50:00 +0200
committerTejun Heo <tj@kernel.org>2010-06-27 18:50:00 +0200
commit099a19d91ca429944743d51bef8fee240e94d8e3 (patch)
tree55bdc0f25ecbf38240782fb1d9a80d33c0100eb6 /mm/percpu.c
parent4ba6ce250e406b20bcd6f0f3aed6b3d80965e6c2 (diff)
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percpu: allow limited allocation before slab is online
This patch updates percpu allocator such that it can serve limited amount of allocation before slab comes online. This is primarily to allow slab to depend on working percpu allocator. Two parameters, PERCPU_DYNAMIC_EARLY_SIZE and SLOTS, determine how much memory space and allocation map slots are reserved. If this reserved area is exhausted, WARN_ON_ONCE() will trigger and allocation will fail till slab comes online. The following changes are made to implement early alloc. * pcpu_mem_alloc() now checks slab_is_available() * Chunks are allocated using pcpu_mem_alloc() * Init paths make sure ai->dyn_size is at least as large as PERCPU_DYNAMIC_EARLY_SIZE. * Initial alloc maps are allocated in __initdata and copied to kmalloc'd areas once slab is online. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Christoph Lameter <cl@linux-foundation.org>
Diffstat (limited to 'mm/percpu.c')
-rw-r--r--mm/percpu.c52
1 files changed, 40 insertions, 12 deletions
diff --git a/mm/percpu.c b/mm/percpu.c
index c3e7010c6d7..e61dc2cc587 100644
--- a/mm/percpu.c
+++ b/mm/percpu.c
@@ -282,6 +282,9 @@ static void __maybe_unused pcpu_next_pop(struct pcpu_chunk *chunk,
*/
static void *pcpu_mem_alloc(size_t size)
{
+ if (WARN_ON_ONCE(!slab_is_available()))
+ return NULL;
+
if (size <= PAGE_SIZE)
return kzalloc(size, GFP_KERNEL);
else {
@@ -392,13 +395,6 @@ static int pcpu_extend_area_map(struct pcpu_chunk *chunk, int new_alloc)
old_size = chunk->map_alloc * sizeof(chunk->map[0]);
memcpy(new, chunk->map, old_size);
- /*
- * map_alloc < PCPU_DFL_MAP_ALLOC indicates that the chunk is
- * one of the first chunks and still using static map.
- */
- if (chunk->map_alloc >= PCPU_DFL_MAP_ALLOC)
- old = chunk->map;
-
chunk->map_alloc = new_alloc;
chunk->map = new;
new = NULL;
@@ -604,7 +600,7 @@ static struct pcpu_chunk *pcpu_alloc_chunk(void)
{
struct pcpu_chunk *chunk;
- chunk = kzalloc(pcpu_chunk_struct_size, GFP_KERNEL);
+ chunk = pcpu_mem_alloc(pcpu_chunk_struct_size);
if (!chunk)
return NULL;
@@ -1109,7 +1105,9 @@ static struct pcpu_alloc_info * __init pcpu_build_alloc_info(
memset(group_map, 0, sizeof(group_map));
memset(group_cnt, 0, sizeof(group_cnt));
- size_sum = PFN_ALIGN(static_size + reserved_size + dyn_size);
+ /* calculate size_sum and ensure dyn_size is enough for early alloc */
+ size_sum = PFN_ALIGN(static_size + reserved_size +
+ max_t(size_t, dyn_size, PERCPU_DYNAMIC_EARLY_SIZE));
dyn_size = size_sum - static_size - reserved_size;
/*
@@ -1338,7 +1336,8 @@ int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
void *base_addr)
{
static char cpus_buf[4096] __initdata;
- static int smap[2], dmap[2];
+ static int smap[PERCPU_DYNAMIC_EARLY_SLOTS] __initdata;
+ static int dmap[PERCPU_DYNAMIC_EARLY_SLOTS] __initdata;
size_t dyn_size = ai->dyn_size;
size_t size_sum = ai->static_size + ai->reserved_size + dyn_size;
struct pcpu_chunk *schunk, *dchunk = NULL;
@@ -1361,14 +1360,13 @@ int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
} while (0)
/* sanity checks */
- BUILD_BUG_ON(ARRAY_SIZE(smap) >= PCPU_DFL_MAP_ALLOC ||
- ARRAY_SIZE(dmap) >= PCPU_DFL_MAP_ALLOC);
PCPU_SETUP_BUG_ON(ai->nr_groups <= 0);
PCPU_SETUP_BUG_ON(!ai->static_size);
PCPU_SETUP_BUG_ON(!base_addr);
PCPU_SETUP_BUG_ON(ai->unit_size < size_sum);
PCPU_SETUP_BUG_ON(ai->unit_size & ~PAGE_MASK);
PCPU_SETUP_BUG_ON(ai->unit_size < PCPU_MIN_UNIT_SIZE);
+ PCPU_SETUP_BUG_ON(ai->dyn_size < PERCPU_DYNAMIC_EARLY_SIZE);
PCPU_SETUP_BUG_ON(pcpu_verify_alloc_info(ai) < 0);
/* process group information and build config tables accordingly */
@@ -1806,3 +1804,33 @@ void __init setup_per_cpu_areas(void)
__per_cpu_offset[cpu] = delta + pcpu_unit_offsets[cpu];
}
#endif /* CONFIG_HAVE_SETUP_PER_CPU_AREA */
+
+/*
+ * First and reserved chunks are initialized with temporary allocation
+ * map in initdata so that they can be used before slab is online.
+ * This function is called after slab is brought up and replaces those
+ * with properly allocated maps.
+ */
+void __init percpu_init_late(void)
+{
+ struct pcpu_chunk *target_chunks[] =
+ { pcpu_first_chunk, pcpu_reserved_chunk, NULL };
+ struct pcpu_chunk *chunk;
+ unsigned long flags;
+ int i;
+
+ for (i = 0; (chunk = target_chunks[i]); i++) {
+ int *map;
+ const size_t size = PERCPU_DYNAMIC_EARLY_SLOTS * sizeof(map[0]);
+
+ BUILD_BUG_ON(size > PAGE_SIZE);
+
+ map = pcpu_mem_alloc(size);
+ BUG_ON(!map);
+
+ spin_lock_irqsave(&pcpu_lock, flags);
+ memcpy(map, chunk->map, size);
+ chunk->map = map;
+ spin_unlock_irqrestore(&pcpu_lock, flags);
+ }
+}