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authorHans Verkuil <hans.verkuil@cisco.com>2013-12-13 13:13:38 -0300
committerChanho Park <chanho61.park@samsung.com>2014-11-18 11:52:50 +0900
commit9be777da0b67ce79b0b8052ffbd80073d4dda7e2 (patch)
tree982d33acb05102d796bcbb248a305344726a51e8 /include/media
parent8dbd29b2ea9fc79988744c091013ea196eea2f53 (diff)
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upstream: [media] vb2: push the mmap semaphore down to __buf_prepare()
Rather than taking the mmap semaphore at a relatively high-level function, push it down to the place where it is really needed. It was placed in vb2_queue_or_prepare_buf() to prevent racing with other vb2 calls. The only way I can see that a race can happen is when two threads queue the same buffer. The solution for that it to introduce a PREPARING state. Moving it down offers opportunities to simplify the code. Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
Diffstat (limited to 'include/media')
-rw-r--r--include/media/videobuf2-core.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/media/videobuf2-core.h b/include/media/videobuf2-core.h
index e367de0aa4d..1a604007b26 100644
--- a/include/media/videobuf2-core.h
+++ b/include/media/videobuf2-core.h
@@ -142,6 +142,7 @@ enum vb2_fileio_flags {
/**
* enum vb2_buffer_state - current video buffer state
* @VB2_BUF_STATE_DEQUEUED: buffer under userspace control
+ * @VB2_BUF_STATE_PREPARING: buffer is being prepared in videobuf
* @VB2_BUF_STATE_PREPARED: buffer prepared in videobuf and by the driver
* @VB2_BUF_STATE_QUEUED: buffer queued in videobuf, but not in driver
* @VB2_BUF_STATE_ACTIVE: buffer queued in driver and possibly used
@@ -154,6 +155,7 @@ enum vb2_fileio_flags {
*/
enum vb2_buffer_state {
VB2_BUF_STATE_DEQUEUED,
+ VB2_BUF_STATE_PREPARING,
VB2_BUF_STATE_PREPARED,
VB2_BUF_STATE_QUEUED,
VB2_BUF_STATE_ACTIVE,