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author | Neil Brown <neilb@suse.de> | 2007-02-08 14:20:37 -0800 |
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committer | Linus Torvalds <torvalds@woody.linux-foundation.org> | 2007-02-09 09:25:47 -0800 |
commit | da6e1a32fb8d7539a27f699c8671f64d7fefd0cc (patch) | |
tree | 8faa7713ad1333b30d8ba668627251dbc1e0b4ad /include/linux/raid | |
parent | aaf68cfbf2241d24d46583423f6bff5c47e088b3 (diff) | |
download | linux-3.10-da6e1a32fb8d7539a27f699c8671f64d7fefd0cc.tar.gz linux-3.10-da6e1a32fb8d7539a27f699c8671f64d7fefd0cc.tar.bz2 linux-3.10-da6e1a32fb8d7539a27f699c8671f64d7fefd0cc.zip |
[PATCH] md: avoid possible BUG_ON in md bitmap handling
md/bitmap tracks how many active write requests are pending on blocks
associated with each bit in the bitmap, so that it knows when it can clear
the bit (when count hits zero).
The counter has 14 bits of space, so if there are ever more than 16383, we
cannot cope.
Currently the code just calles BUG_ON as "all" drivers have request queue
limits much smaller than this.
However is seems that some don't. Apparently some multipath configurations
can allow more than 16383 concurrent write requests.
So, in this unlikely situation, instead of calling BUG_ON we now wait
for the count to drop down a bit. This requires a new wait_queue_head,
some waiting code, and a wakeup call.
Tested by limiting the counter to 20 instead of 16383 (writes go a lot slower
in that case...).
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'include/linux/raid')
-rw-r--r-- | include/linux/raid/bitmap.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/linux/raid/bitmap.h b/include/linux/raid/bitmap.h index ebd42a3710b..6db9a4c1535 100644 --- a/include/linux/raid/bitmap.h +++ b/include/linux/raid/bitmap.h @@ -247,6 +247,7 @@ struct bitmap { atomic_t pending_writes; /* pending writes to the bitmap file */ wait_queue_head_t write_wait; + wait_queue_head_t overflow_wait; }; |