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author | Paul Mundt <lethal@linux-sh.org> | 2010-03-09 06:57:53 +0000 |
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committer | Paul Mundt <lethal@linux-sh.org> | 2010-03-10 13:08:32 +0900 |
commit | a636ee7fb35b731ba2b331f6294e809bb6be09c8 (patch) | |
tree | cff3b2505cb6dcee3a8babbb6347dfab13f185cc /include/linux/device.h | |
parent | 57d54889cd00db2752994b389ba714138652e60c (diff) | |
download | linux-3.10-a636ee7fb35b731ba2b331f6294e809bb6be09c8.tar.gz linux-3.10-a636ee7fb35b731ba2b331f6294e809bb6be09c8.tar.bz2 linux-3.10-a636ee7fb35b731ba2b331f6294e809bb6be09c8.zip |
driver core: Early dev_name() support.
Presently early platform devices suffer from the fact they are unable to
use dev_xxx() calls early on due to dev_name() and others being
unavailable at the time ->probe() is called.
This implements early init_name construction from the matched name/id
pair following the semantics of the late device/driver match. As a
result, matched IDs (inclusive of requested ones) are preserved when the
handoff from the early platform code happens at kobject initialization
time.
Since we still require kmalloc slabs to be available at this point, using
kstrdup() for establishing the init_name works fine. This subsequently
needs to be tested from dev_name() prior to the init_name being cleared
by the driver core. We don't kfree() since others will already have a
handle on the string long before the kobject initialization takes place.
This is also needed to permit drivers to use the clock framework early,
without having to manually construct their own device IDs from the match
id/name pair locally (needed by the early console and timer code on sh
and arm).
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Acked-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'include/linux/device.h')
-rw-r--r-- | include/linux/device.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/include/linux/device.h b/include/linux/device.h index 182192892d4..241b96bcd7a 100644 --- a/include/linux/device.h +++ b/include/linux/device.h @@ -451,6 +451,10 @@ struct device { static inline const char *dev_name(const struct device *dev) { + /* Use the init name until the kobject becomes available */ + if (dev->init_name) + return dev->init_name; + return kobject_name(&dev->kobj); } |