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authorJesse Barnes <jbarnes@virtuousgeek.org>2011-12-13 13:19:39 -0800
committerKeith Packard <keithp@keithp.com>2012-01-03 09:31:10 -0800
commit175bd4204e069f8bd855ca3dcf70a78db4410936 (patch)
tree4f172f5f12853ff22d86d66bb3fe3c2ec3405f81 /include/drm
parentb840d907fcf6d5d5ef91af4518b3dab3a5da0f75 (diff)
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drm/i915: track sprite coverage and disable primary plane if possible
To save power when the sprite is full screen, we can disable the primary plane on the same pipe. Track the sprite status and enable/disable the primary opportunistically. v2: remove primary plane enable/disable hooks; they're identical Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Keith Packard <keithp@keithp.com>
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