summaryrefslogtreecommitdiff
path: root/fs/lockd
diff options
context:
space:
mode:
authorTrond Myklebust <Trond.Myklebust@netapp.com>2006-06-29 16:38:39 -0400
committerTrond Myklebust <Trond.Myklebust@netapp.com>2006-07-05 13:13:18 -0400
commit01c3b861cd77b28565a2d18c7caa3ce7f938e35c (patch)
tree1445669572dd5f0e97ec0690da88eefd8bbf5acb /fs/lockd
parentf07f18dd6f29f11887b8d9cf7ecb736bf2f7dc62 (diff)
downloadlinux-3.10-01c3b861cd77b28565a2d18c7caa3ce7f938e35c.tar.gz
linux-3.10-01c3b861cd77b28565a2d18c7caa3ce7f938e35c.tar.bz2
linux-3.10-01c3b861cd77b28565a2d18c7caa3ce7f938e35c.zip
NLM,NFSv4: Wait on local locks before we put RPC calls on the wire
Use FL_ACCESS flag to test and/or wait for local locks before we try requesting a lock from the server Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Diffstat (limited to 'fs/lockd')
-rw-r--r--fs/lockd/clntproc.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/fs/lockd/clntproc.c b/fs/lockd/clntproc.c
index 24c691f5480..89ba0df14c2 100644
--- a/fs/lockd/clntproc.c
+++ b/fs/lockd/clntproc.c
@@ -496,6 +496,7 @@ nlmclnt_lock(struct nlm_rqst *req, struct file_lock *fl)
struct nlm_host *host = req->a_host;
struct nlm_res *resp = &req->a_res;
struct nlm_wait *block = NULL;
+ unsigned char fl_flags = fl->fl_flags;
int status = -ENOLCK;
if (!host->h_monitored && nsm_monitor(host) < 0) {
@@ -503,6 +504,10 @@ nlmclnt_lock(struct nlm_rqst *req, struct file_lock *fl)
host->h_name);
goto out;
}
+ fl->fl_flags |= FL_ACCESS;
+ status = do_vfs_lock(fl);
+ if (status < 0)
+ goto out;
block = nlmclnt_prepare_block(host, fl);
again:
@@ -537,8 +542,8 @@ again:
up_read(&host->h_rwsem);
goto again;
}
- fl->fl_flags |= FL_SLEEP;
/* Ensure the resulting lock will get added to granted list */
+ fl->fl_flags = fl_flags | FL_SLEEP;
if (do_vfs_lock(fl) < 0)
printk(KERN_WARNING "%s: VFS is out of sync with lock manager!\n", __FUNCTION__);
up_read(&host->h_rwsem);
@@ -551,6 +556,7 @@ out_unblock:
nlmclnt_cancel(host, req->a_args.block, fl);
out:
nlm_release_call(req);
+ fl->fl_flags = fl_flags;
return status;
}