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authorYoann Padioleau <padator@wanadoo.fr>2007-07-27 11:44:42 +0200
committerTony Luck <tony.luck@intel.com>2007-07-27 15:40:42 -0700
commit1e4dcd22efa7d24f637ab2ea3a77dd65774eb005 (patch)
tree2c50c7050011c02117a47f92bf953d35d9b63370
parent7a6c813594c9eb25a9afbcbd30c9865e38ee6f39 (diff)
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[IA64] Compare pointer against NULL, not '0'
When comparing a pointer, it's clearer to compare it to NULL than to 0. Signed-off-by: Yoann Padioleau <padator@wanadoo.fr> Signed-off-by: Tony Luck <tony.luck@intel.com>
-rw-r--r--arch/ia64/hp/sim/simscsi.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/arch/ia64/hp/sim/simscsi.c b/arch/ia64/hp/sim/simscsi.c
index bb87682bbb1..64248b58f63 100644
--- a/arch/ia64/hp/sim/simscsi.c
+++ b/arch/ia64/hp/sim/simscsi.c
@@ -101,7 +101,7 @@ simscsi_interrupt (unsigned long val)
{
struct scsi_cmnd *sc;
- while ((sc = queue[rd].sc) != 0) {
+ while ((sc = queue[rd].sc) != NULL) {
atomic_dec(&num_reqs);
queue[rd].sc = NULL;
if (DBG)