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platform/core/uifw/dali-demo
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tizen_3.0.2014.q3_common
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Domain: Graphics System / DALi;
Heeyong Song <heeyong.song@samsung.com>
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examples
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Author
Files
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2023-11-16
Fix compile error at RISCV (uninitialized local value)
Eunki Hong
1
-1
/
+1
2023-11-13
Add EncodedImageBuffer demo with SVG and Lottie
Eunki Hong
1
-3
/
+32
2023-11-02
Fix svace issue at window-example.cpp
Eunki, Hong
1
-75
/
+79
2023-11-01
(window-example) Fix shadow variable compilation error on some platforms
Adeel Kazmi
1
-122
/
+118
2023-10-31
Merge "Add window example" into devel/master
Wonsik Jung
1
-0
/
+585
2023-10-30
Add window example
Wonsik Jung
1
-0
/
+585
2023-10-26
Fix demo app s.t. don't use z=0 scale
Eunki, Hong
1
-5
/
+5
2023-10-16
Fixed various compilation issues: shadow variables & uninitilised members
Adeel Kazmi
4
-70
/
+77
2023-09-11
Fix Svace/Coverity issue (convert from uint16_t to float and int)
Eunki, Hong
1
-8
/
+8
2023-09-08
Adding dali letters to 2d phys demo
David Steele
9
-56
/
+583
2023-09-04
Fix svace issue for bullet-physics
Eunki, Hong
2
-10
/
+10
2023-09-01
Merge changes Ifaf5dd7d,Ib24df94c into devel/master
Adeel Kazmi
19
-892
/
+1415
2023-08-31
Updated chipmunk demo to use Dali physics adaptor
David Steele
10
-931
/
+229
2023-08-31
Added bullet-physics-demo
David Steele
11
-10
/
+1235
2023-08-30
Shadow Mapping sample
seungho baek
1
-30
/
+108
2023-08-05
Fix typo error at remote-image-loading-example
Eunki Hong
1
-2
/
+2
2023-08-03
Fixed physics demo on target and made it more interesting
David Steele
3
-101
/
+87
2023-08-01
Add README for the chipmunk demo
Richard Huang
2
-0
/
+6
2023-07-31
Fix svace/coverity issue at chipmunk app
Eunki, Hong
2
-6
/
+6
2023-07-27
Add physics demo using chipmunk
Richard Huang
9
-0
/
+1194
2023-07-07
Merge "Use ShaderDefinitionFactory to ShaderManager" into devel/master
Seungho BAEK
3
-49
/
+34
2023-07-06
Updated FrameCallback to return value to specify whether we should keep rende...
Richard
2
-4
/
+8
2023-07-06
Use ShaderDefinitionFactory to ShaderManager
seungho baek
3
-49
/
+34
2023-06-28
Added irradiance map for IBL in scene-view demo
Richard
1
-2
/
+3
2023-06-26
Merge "Fixing static analysis errors in uniform block demo" into devel/master
Adeel Kazmi
1
-1
/
+1
2023-06-26
Fixing static analysis errors in uniform block demo
David Steele
1
-1
/
+1
2023-06-24
Added SceneView Example
Adeel Kazmi
3
-0
/
+133
2023-06-23
Added test for UniformBlocks
David Steele
5
-0
/
+270
2023-06-20
Immortal emitter is now mortal as it should be.
Adam Bialogonski
13
-20
/
+56
2023-06-19
Sample for Scene3D Light
seungho baek
1
-0
/
+213
2023-06-16
Add Render Pass Tag example
seungho baek
1
-0
/
+216
2023-06-08
(Particles System) Added a README & removed buttons, cleaned up UI
Adeel Kazmi
5
-134
/
+136
2023-06-05
Particle System demo fixes
Adam Bialogonski
2
-3
/
+5
2023-06-02
Particle System Demo
Adam Bialogonski
15
-0
/
+1321
2023-06-01
Use dali-scene3d.h instead of partial includes
Eunki, Hong
1
-5
/
+2
2023-05-19
(Sparkles) Fixed issue with partial rendering not animating
Adeel Kazmi
2
-6
/
+17
2023-04-18
Fix skinning issue
seungho baek
1
-1
/
+0
2023-03-06
Add glb in scene3d-model-example
seungho baek
1
-5
/
+5
2023-03-06
Change to use ModelLoader instead of Gltf2Loader and DliLoader
seungho baek
3
-57
/
+31
2023-02-24
Inherit result demo
Eunki Hong
1
-0
/
+343
2023-01-25
Modify to use LoadEnvironmentMap to load skybox env map
seungho baek
1
-9
/
+4
2023-01-23
Fix implement typo error for PerfViewCreation
Eunki Hong
1
-1
/
+1
2023-01-20
Adding back/touch to quit in direct-rendering demo
David Steele
1
-19
/
+20
2023-01-09
Fix to use async resource load in scene3d-model example
seungho baek
2
-3
/
+33
2023-01-03
Fix scene3d examples
seungho baek
1
-1
/
+4
2022-12-27
Use Layer_3D in scene3d-model example
seungho baek
1
-0
/
+1
2022-12-19
Change DebugPriority name
Heeyong Song
1
-4
/
+4
2022-12-16
Merge "Fix to use AnimatedProperty for getActor instead of name" into devel/m...
Adeel Kazmi
2
-4
/
+4
2022-12-13
Equirectangular projection support for Skybox
Richard
2
-12
/
+109
2022-12-13
Fix to use AnimatedProperty for getActor instead of name
seungho baek
2
-4
/
+4
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