Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-05-14 | Merge "Fixing bug in pbr demo ktx loader" into devel/graphicsdevel/graphics | Adeel Kazmi | 2 | -3/+3 | |
2021-05-13 | Merge branch 'devel/master' into devel/graphics | Adeel Kazmi | 17 | -136/+485 | |
Change-Id: Ib49f51f63ec81b44e39aa629f8a7d1e20f6b5bad | |||||
2021-05-12 | Fixing bug in pbr demo ktx loader | David Steele | 2 | -3/+3 | |
Change-Id: I6b7f482d45e9f45ad525fa524fd9f83d4bcc9b80 | |||||
2021-05-07 | Merge "DALi Version 2.0.25" into devel/master | Adeel Kazmi | 1 | -1/+1 | |
2021-05-07 | DALi Version 2.0.25dali_2.0.25 | Adeel Kazmi | 1 | -1/+1 | |
Change-Id: I9e26494a5ec6e42c0bf117013f2b065414373ee6 | |||||
2021-05-07 | Replace rive animation resource. | Taehyub Kim | 3 | -1/+1 | |
Change-Id: I99ae5999cf173141fb944106a68108a9a458253d | |||||
2021-05-06 | Merge "Add AnimatedVectorImageVisualRive example" into devel/master | Taehyub Kim | 8 | -0/+238 | |
2021-04-30 | DALi Version 2.0.24dali_2.0.24 | Richard Huang | 1 | -1/+1 | |
Change-Id: I97d863bb06abeb7bf0085fa05c61052a36f00d0e | |||||
2021-04-23 | Merge "Use dali-shader-generator to generate the shaders" into devel/master | Adeel Kazmi | 3 | -127/+22 | |
2021-04-23 | Use dali-shader-generator to generate the shaders | Adeel Kazmi | 3 | -127/+22 | |
Change-Id: Icaebd89c26e954b21e5982e067a13f0c607fc840 | |||||
2021-04-23 | DALi Version 2.0.23dali_2.0.23 | Adeel Kazmi | 1 | -1/+1 | |
Change-Id: Iff7de2ffd6eec69edaa0ffefbec46a02c5d0b414 | |||||
2021-04-22 | Add AnimatedVectorImageVisualRive example | Taehyub Kim | 8 | -0/+238 | |
Change-Id: I326a43cfaeb670507e4e8c4573975cfbdcd3c48a | |||||
2021-04-16 | DALi Version 2.0.22dali_2.0.22 | David Steele | 1 | -1/+1 | |
Change-Id: I205a174bc80ad671b833f5d865ddf25a4d93005e | |||||
2021-04-15 | Merge "Implements CanvasView Example" into devel/master | junsu choi | 6 | -0/+213 | |
2021-04-14 | Implements CanvasView Example | JunsuChoi | 6 | -0/+213 | |
This is an example of Dali::Toolkit::CanvasView. This example create a CanvasView control, create a Dali::CanvasRenderer::Shape and add it. Basic Primitves (rect, circle, arc) can draw and various shapes can draw using path command. Change-Id: I6f8c1dd262051d856c24cb51bb7dfacb4763d34b | |||||
2021-04-13 | Merge "Corner Radius become Vector4" into devel/master | Eunki Hong | 2 | -8/+9 | |
2021-04-12 | Fix heap-buffer-overflow | Heeyong Song | 1 | -0/+2 | |
Change-Id: I2deb2c089f8cd81155d53467d31e47fd3051c244 | |||||
2021-04-09 | DALi Version 2.0.21dali_2.0.21 | Adam Bialogonski | 1 | -1/+1 | |
Change-Id: I5de624763a2afa752df5667ba9e76d079f901e4f | |||||
2021-04-08 | Corner Radius become Vector4 | Eunki, Hong | 2 | -8/+9 | |
sync with dali-toolkit refs/changes/75/255275/12 Change-Id: I9f364e2300aee0ac320e830f7c0ae5af155c4f34 Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com> | |||||
2021-04-01 | Merge "DALi Version 2.0.20" into devel/master | David Steele | 1 | -1/+1 | |
2021-04-01 | DALi Version 2.0.20dali_2.0.20 | Richard Huang | 1 | -1/+1 | |
Change-Id: I0eb8bcdf29b85235271f60dec399f9e401ad2fc6 | |||||
2021-03-30 | ColorVisual can use both BLUR_RADIUS and CORNER_RADIUS | Eunki, Hong | 1 | -1/+5 | |
sample demo code about refs/changes/80/252080/9 (review.tizen.org/gerrit/#/c/platform/core/uifw/dali-toolkit/+/252080) Change-Id: I7a95dca07fe8ab790605894c8960f945f1df40df Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com> | |||||
2021-03-26 | DALi Version 2.0.19graphics-backend-release-1dali_2.0.19 | Adeel Kazmi | 1 | -1/+1 | |
Change-Id: I319e790724912a6670e86b82dbdb1aba1008aa39 | |||||
2021-03-25 | (Android Build) Reduce verbosity of package downloads | Adeel Kazmi | 1 | -4/+4 | |
Change-Id: Ic4eeca185cbef2657869adeaf0c6aaa695f3862a | |||||
2021-03-19 | DALi Version 2.0.18dali_2.0.18 | David Steele | 1 | -1/+1 | |
Change-Id: Ia94aa720ff35c0b038f1f182ee5c316e9e0db7bf | |||||
2021-03-12 | DALi Version 2.0.17dali_2.0.17 | Adam Bialogonski | 1 | -1/+1 | |
Change-Id: Ic46ea6126a96088ca54a29968f9c247ff3a310c8 | |||||
2021-03-05 | DALi Version 2.0.16dali_2.0.16 | Richard Huang | 1 | -1/+1 | |
Change-Id: If1be96f768655a0fda7651d6b043fe2fa7d252c0 | |||||
2021-02-26 | DALi Version 2.0.15graphics-backend-pre-release-2dali_2.0.15 | David Steele | 1 | -1/+1 | |
Change-Id: Ib4333d4438e3dfb830864bcc759e571514dfedde | |||||
2021-02-23 | Remove alpha-blending-cpu example | Adeel Kazmi | 5 | -168/+1 | |
It's in dali-test now Change-Id: Ie1758f9e694d8b79350059f222b8076913b2e64a | |||||
2021-02-19 | DALi Version 2.0.14dali_2.0.14 | Adam Bialogonski | 1 | -1/+1 | |
Change-Id: Iba36a06ff7f1291443f81b8ec2a7c238f26b6a58 | |||||
2021-02-18 | (perf-scroll) Fix demo so that the animations are not zeroed out | Adeel Kazmi | 1 | -145/+68 | |
Change-Id: I150ea98a31135243a824556dcfb934f295bf219e | |||||
2021-02-12 | DALi Version 2.0.13dali_2.0.13 | Adeel Kazmi | 1 | -1/+1 | |
Change-Id: I4df9d18483576756a12aacd7f7036bb79dbd8285 | |||||
2021-02-05 | DALi Version 2.0.12graphics-backend-pre-release-1dali_2.0.12 | Richard Huang | 1 | -1/+1 | |
Change-Id: Ie02b94411cad6d1a0b9ca4fcd85e7a5397f49b16 | |||||
2021-02-04 | Updated all files to new format | Adeel Kazmi | 65 | -884/+855 | |
Change-Id: I89ad98704eacedd18a0b50fd9d6511fc8e436416 | |||||
2021-01-29 | DALi Version 2.0.11dali_2.0.11 | David Steele | 1 | -1/+1 | |
Change-Id: I9aea1e4335b4a70608d7d767b7202c471b92d139 | |||||
2021-01-28 | (Builder Example) Use the shader constant provided by builder to ensure ↵ | Adeel Kazmi | 1 | -2/+3 | |
script works on all targets Change-Id: Iaad736c5a2924518bff95f3a12d4a8eae2949289 | |||||
2021-01-27 | ImageViewURL & Styling Examples Launch Fix on GLES 3.2 Devices | Adeel Kazmi | 4 | -10/+10 | |
- Need to use the defines instead and need to change the shader accordingly Change-Id: I6cce0c4b88e287d250c3d9369ad1deada45fafd5 | |||||
2021-01-26 | (Particles) Some targets do not anything, inluding comments before the ↵ | Adeel Kazmi | 4 | -8/+4 | |
version line Change-Id: I60f22d57b1369524f3c2d061269ede3514ed3805 | |||||
2021-01-25 | Add generated folder to .gitignore | Adeel Kazmi | 1 | -0/+1 | |
Change-Id: Ifb7e42e3b21a1b7181279b8e3157788d759d4b3e | |||||
2021-01-25 | Merge "Fix the shaders for skybox rendering" into devel/master | David Steele | 1 | -1/+1 | |
2021-01-25 | Fix the shaders for skybox rendering | Richard Huang | 1 | -1/+1 | |
Change-Id: I9331c5bf305e987680861173691c91c7559f3e0e | |||||
2021-01-22 | Merge "DALi Version 2.0.10" into devel/master | David Steele | 1 | -1/+1 | |
2021-01-22 | DALi Version 2.0.10dali_2.0.10 | Adeel Kazmi | 1 | -1/+1 | |
Change-Id: I62b8bf3bd1466d7e3108a0878213a3770d540bd8 | |||||
2021-01-21 | Convert shaders in dali-demo to use shader compilation tool | Richard Huang | 119 | -2172/+2043 | |
Change-Id: Ieee1546e6f20ad0f5fc29c239d7571e463bdcf6f | |||||
2021-01-15 | DALi Version 2.0.9dali_2.0.9 | adam.b | 1 | -1/+1 | |
Change-Id: I14401001f89014833093bd1dfbd14fdf78480ce6 | |||||
2021-01-08 | DALi Version 2.0.8dali_2.0.8 | Richard Huang | 1 | -1/+1 | |
Change-Id: I088de7043ab1c8f1be49f90d44386014887d24b7 | |||||
2021-01-07 | Updated macOS instructions | Adeel Kazmi | 1 | -8/+7 | |
Change-Id: Iaa0488361b4f340160d4484c61c2986e2edb3fff | |||||
2021-01-06 | Add installation instructions for MacOS | Lucas Cavalcante de Sousa | 1 | -0/+21 | |
Change-Id: Id26bbd3035ad1c0d39a4194fd25e568469df2d8d | |||||
2021-01-05 | (Mac OSX Build) Use vcpkg cairo & fixed scene-loader build | Adeel Kazmi | 1 | -3/+8 | |
Change-Id: I66647e1c7214a7987a7f2ec9eb99f3dc9429c468 | |||||
2021-01-05 | Support building on macOS | Wander Lairson Costa | 2 | -14/+33 | |
Change-Id: Icf83a291c03bef8253d896be8a55454357554a83 |