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author | dongsug.song <dongsug.song@samsung.com> | 2017-03-31 14:57:03 +0900 |
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committer | dongsug.song <dongsug.song@samsung.com> | 2017-03-31 14:57:09 +0900 |
commit | 0fb488b9861d0539e9ea6d8dbc1cee05faedf508 (patch) | |
tree | e9dca680714e33e37e4709e6cb5e1b40cd53af5b | |
parent | e92a30bfea4fa13511c3dbdc23e6fd9c2b8dca08 (diff) | |
parent | 06ff0486b4ecc6a5b89d7a50eda92faafb1f6721 (diff) | |
download | dali-demo-accepted/tizen_ivi.tar.gz dali-demo-accepted/tizen_ivi.tar.bz2 dali-demo-accepted/tizen_ivi.zip |
Merge branch 'devel/master' into tizensubmit/tizen/20170331.124519accepted/tizen/wearable/20170403.022318accepted/tizen/unified/20170403.022426accepted/tizen/tv/20170403.022208accepted/tizen/mobile/20170403.021959accepted/tizen/ivi/20170403.022404accepted/tizen/common/20170403.185636accepted/tizen_wearableaccepted/tizen_tvaccepted/tizen_mobileaccepted/tizen_iviaccepted/tizen_common
Change-Id: If12fb6560b14a3d83693d4135c4e2d3530ccc55e
-rw-r--r-- | examples/focus-integration/focus-integration.cpp | 3 | ||||
-rw-r--r-- | examples/rendering-cube/rendering-cube.cpp | 20 | ||||
-rw-r--r-- | examples/rendering-line/rendering-line.cpp | 20 | ||||
-rw-r--r-- | examples/rendering-textured-cube/rendering-textured-cube.cpp | 20 | ||||
-rw-r--r-- | examples/rendering-triangle/rendering-triangle.cpp | 20 | ||||
-rwxr-xr-x | packaging/com.samsung.dali-demo.spec | 5 |
6 files changed, 84 insertions, 4 deletions
diff --git a/examples/focus-integration/focus-integration.cpp b/examples/focus-integration/focus-integration.cpp index 10520b9a..2e80a965 100644 --- a/examples/focus-integration/focus-integration.cpp +++ b/examples/focus-integration/focus-integration.cpp @@ -141,6 +141,9 @@ public: } KeyboardFocusManager::Get().PreFocusChangeSignal().Connect( this, &FocusIntegrationExample::OnPreFocusChange ); + + // Respond to key events + mStage.KeyEventSignal().Connect( this, &FocusIntegrationExample::OnKeyEvent ); } // Callback for KeyboardFocusManager diff --git a/examples/rendering-cube/rendering-cube.cpp b/examples/rendering-cube/rendering-cube.cpp index a42e8324..9d745bd7 100644 --- a/examples/rendering-cube/rendering-cube.cpp +++ b/examples/rendering-cube/rendering-cube.cpp @@ -100,6 +100,9 @@ public: // Respond to a click anywhere on the stage stage.GetRootLayer().TouchSignal().Connect( this, &DrawCubeController::OnTouch ); + + // Respond to key events + stage.KeyEventSignal().Connect( this, &DrawCubeController::OnKeyEvent ); } bool OnTouch( Actor actor, const TouchData& touch ) @@ -110,6 +113,23 @@ public: } /** + * @brief Called when any key event is received + * + * Will use this to quit the application if Back or the Escape key is received + * @param[in] event The key event information + */ + void OnKeyEvent( const KeyEvent& event ) + { + if( event.state == KeyEvent::Down ) + { + if ( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) ) + { + mApplication.Quit(); + } + } + } + + /** * This function creates a cube geometry including texture coordinates. * Also it demonstrates using the indexed draw feature by setting an index array. */ diff --git a/examples/rendering-line/rendering-line.cpp b/examples/rendering-line/rendering-line.cpp index 70d55cca..d16f8e67 100644 --- a/examples/rendering-line/rendering-line.cpp +++ b/examples/rendering-line/rendering-line.cpp @@ -93,6 +93,9 @@ public: // Respond to a click anywhere on the stage stage.GetRootLayer().TouchSignal().Connect( this, &DrawLineController::OnTouch ); + + // Respond to key events + stage.KeyEventSignal().Connect( this, &DrawLineController::OnKeyEvent ); } bool OnTouch( Actor actor, const TouchData& touch ) @@ -103,6 +106,23 @@ public: } /** + * @brief Called when any key event is received + * + * Will use this to quit the application if Back or the Escape key is received + * @param[in] event The key event information + */ + void OnKeyEvent( const KeyEvent& event ) + { + if( event.state == KeyEvent::Down ) + { + if ( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) ) + { + mApplication.Quit(); + } + } + } + + /** * This function creates a line geometry made of two vertices in order * to draw a diagonal line. */ diff --git a/examples/rendering-textured-cube/rendering-textured-cube.cpp b/examples/rendering-textured-cube/rendering-textured-cube.cpp index eeda48b9..c2abc592 100644 --- a/examples/rendering-textured-cube/rendering-textured-cube.cpp +++ b/examples/rendering-textured-cube/rendering-textured-cube.cpp @@ -106,6 +106,9 @@ public: // Respond to a click anywhere on the stage stage.GetRootLayer().TouchSignal().Connect( this, &TexturedCubeController::OnTouch ); + + // Respond to key events + stage.KeyEventSignal().Connect( this, &TexturedCubeController::OnKeyEvent ); } bool OnTouch( Actor actor, const TouchData& touch ) @@ -116,6 +119,23 @@ public: } /** + * @brief Called when any key event is received + * + * Will use this to quit the application if Back or the Escape key is received + * @param[in] event The key event information + */ + void OnKeyEvent( const KeyEvent& event ) + { + if( event.state == KeyEvent::Down ) + { + if ( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) ) + { + mApplication.Quit(); + } + } + } + + /** * @brief CreateCubeGeometry * This function creates a cube geometry including texture coordinates. * Also it demonstrates using the indexed draw feature by setting an index array. diff --git a/examples/rendering-triangle/rendering-triangle.cpp b/examples/rendering-triangle/rendering-triangle.cpp index 57233f81..00b4ff1b 100644 --- a/examples/rendering-triangle/rendering-triangle.cpp +++ b/examples/rendering-triangle/rendering-triangle.cpp @@ -93,6 +93,9 @@ public: // Respond to a click anywhere on the stage stage.GetRootLayer().TouchSignal().Connect( this, &DrawTriangleController::OnTouch ); + + // Respond to key events + stage.KeyEventSignal().Connect( this, &DrawTriangleController::OnKeyEvent ); } bool OnTouch( Actor actor, const TouchData& touch ) @@ -103,6 +106,23 @@ public: } /** + * @brief Called when any key event is received + * + * Will use this to quit the application if Back or the Escape key is received + * @param[in] event The key event information + */ + void OnKeyEvent( const KeyEvent& event ) + { + if( event.state == KeyEvent::Down ) + { + if ( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) ) + { + mApplication.Quit(); + } + } + } + + /** * This function creates a triangle geometry made of three vertices in order * to draw a coloured triangle. */ diff --git a/packaging/com.samsung.dali-demo.spec b/packaging/com.samsung.dali-demo.spec index 9348b844..ca21b3dc 100755 --- a/packaging/com.samsung.dali-demo.spec +++ b/packaging/com.samsung.dali-demo.spec @@ -105,9 +105,6 @@ mkdir -p %{buildroot}%{smack_rule_dir} cp -f %{_builddir}/%{name}-%{version}/%{name}.rule %{buildroot}%{smack_rule_dir} %endif -# LICENSE -mkdir -p %{buildroot}/usr/share/license -cp -af %{_builddir}/%{name}-%{version}/LICENSE %{buildroot}/usr/share/license/%{name} ############################## # Post Install @@ -151,4 +148,4 @@ exit 0 %if 0%{?enable_dali_smack_rules} && !%{with wayland} %config %{smack_rule_dir}/%{name}.rule %endif -%{_datadir}/license/%{name} +%license LICENSE |