/* * libdevice-node * * Copyright (c) 2015 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the License); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __HW_LED_H__ #define __HW_LED_H__ #include /** * The id of this device */ #define LED_HARDWARE_DEVICE_ID "led" /** * The version of this device */ #define LED_HARDWARE_DEVICE_VERSION MAKE_VERSION(1,0) /** * The id of led devices */ #define LED_ID_CAMERA_BACK "camera_back" #define LED_ID_CAMERA_FRONT "camera_front" #define LED_ID_NOTIFICATION "notification" #define LED_ID_TOUCH_KEY "touch_key" enum led_type { LED_TYPE_MANUAL, LED_TYPE_BLINK, }; struct led_state { /* Led type */ enum led_type type; /** * The first byte means opaque and the other 3 bytes are RGB values. * You can use opaque byte as a led brightness value. * If the first byte is 0x00, led will be turned off. * Anything else will be worked as on. The max value is 0xFF. */ unsigned int color; /* Turn on time in milliseconds */ int duty_on; /* Turn off time in milliseconds */ int duty_off; }; struct led_device { struct hw_common common; /** * Set led state */ int (*set_state)(struct led_state *state); }; #endif