diff options
Diffstat (limited to 'src/audio-session-mgr-server.c')
-rw-r--r-- | src/audio-session-mgr-server.c | 1582 |
1 files changed, 1582 insertions, 0 deletions
diff --git a/src/audio-session-mgr-server.c b/src/audio-session-mgr-server.c new file mode 100644 index 0000000..f7bbd1b --- /dev/null +++ b/src/audio-session-mgr-server.c @@ -0,0 +1,1582 @@ +/* + * audio-session-manager + * + * Copyright (c) 2000 - 2011 Samsung Electronics Co., Ltd. All rights reserved. + * + * Contact: Seungbae Shin <seungbae.shin@samsung.com> + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +#include <stdio.h> +#include <stdlib.h> +#include <errno.h> +#include <fcntl.h> +#include <unistd.h> + +#include <sys/types.h> +#include <sys/wait.h> +#include <sys/ipc.h> +#include <sys/select.h> +#include <sys/time.h> +#include <sys/msg.h> +#include <glib.h> +#include <glib/gprintf.h> +#include <poll.h> + +#include <vconf.h> +#include <audio-session-manager.h> +#include <asm-log.h> +#include <string.h> +#include <errno.h> + +#include <sysman.h> + +#ifdef USE_SECURITY +#include <security-server.h> +#endif + +#include <avsys-audio.h> + +#define HIBERNATION_CHECK_KEY "memory/hibernation/audio_ready" +#define HIBERNATION_READY 1 +#define USE_SYSTEM_SERVER_PROCESS_MONITORING + +#define SUPPORT_GCF /* currently in use */ + +static const ASM_sound_cases_t ASM_sound_case[ASM_PRIORITY_MATRIX_MIN+1][ASM_PRIORITY_MATRIX_MIN+1] = +{ + /* SP SC SS SO SA, EP EC ES EO EA, N C SF EF EU, A VC M */ + { 8, 8, 8, 8, 8, 6, 6, 6, 6, 6, 8, 8, 8, 6, 6, 6, 6, 8 }, /* 00 Shared MMPlayer */ + { 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 8, 5, 8, 5, 8, 5, 5, 8 }, /* 01 Shared MMCamcorder */ + { 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 8, 5, 8, 5, 6, 5, 5, 8 }, /* 02 Shared MMSound */ + { 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 8, 5, 8, 5, 6, 5, 5, 8 }, /* 03 Shared OpenAL */ + { 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 8, 5, 8, 5, 8, 5, 5, 8 }, /* 04 Shared AVsystem */ + { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8, 8, 6, 6, 6, 6, 6, 8 }, /* 05 Exclusive MMPlayer */ + { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 5, 5, 8, 5, 5 ,8 }, /* 06 Exclusive MMCamcorder */ + { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 5, 5, 6, 5, 5, 8 }, /* 07 Exclusive MMSound */ + { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 5, 5, 6, 5, 5, 8 }, /* 08 Exclusive OpenAL */ + { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 5, 5, 8, 5, 5, 8 }, /* 09 Exclusive AVsystem */ + { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 5, 8, 8, 8, 5, 5, 8 }, /* 10 Notify */ + { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 0, 1, 1, 8, 8, 1, 8 }, /* 11 Call */ + { 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 8, 5, 5, 5, 8, 5, 5, 8 }, /* 12 Shared FMradio */ + { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 5, 5, 8, 5, 5, 8 }, /* 13 Exclusive FMradio */ + { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 }, /* 14 Earjack Unplug */ + { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 5, 1, 1, 8, 8, 5, 8 }, /* 15 Alarm */ + { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 8, 0, 8 }, /* 16 Video Call */ + { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 }, /* 17 Monitor */ +}; + +typedef struct _list +{ + long int instance_id; + int sound_handle; + ASM_sound_events_t sound_event; + ASM_sound_states_t sound_state; + ASM_resume_states_t need_resume; + ASM_resource_t mm_resource; + avsys_audio_playing_devcie_t device_when_interrupted; + unsigned short monitor_active; + unsigned short monitor_dirty; + struct _list *next; +} asm_instance_list_t; + +asm_instance_list_t *head_list, *tail_list; + +int asm_snd_msgid; +int asm_rcv_msgid; +int asm_cb_msgid; +ASM_msg_lib_to_asm_t asm_rcv_msg; +ASM_msg_asm_to_lib_t asm_snd_msg; +ASM_msg_asm_to_cb_t asm_cb_msg; + +bool asm_is_send_msg_to_cb = false; + +#ifdef SUPPORT_GCF +#define GCF_DEFAULT 0 +int is_gcf = GCF_DEFAULT; +#endif + +unsigned int g_sound_status_pause = 0; +unsigned int g_sound_status_playing = 0; + +#define SERVER_HANDLE_MAX_COUNT 256 + +static const char* ASM_sound_events_str[] = +{ + "SHARE_MMPLAYER", + "SHARE_MMCAMCORDER", + "SHARE_MMSOUND", + "SHARE_OPENAL", + "SHARE_AVSYSTEM", + "EXCLUSIVE_MMPLAYER", + "EXCLUSIVE_MMCAMCORDER", + "EXCLUSIVE_MMSOUND", + "EXCLUSIVE_OPENAL", + "EXCLUSIVE_AVSYSTEM", + "NOTIFY", + "CALL", + "SHARE_FMRADIO", + "EXCLUSIVE_FMRADIO", + "EARJACK_UNPLUG", + "ALARM", + "VIDEOCALL", + "MONITOR" +}; + +static const char* ASM_sound_state_str[] = +{ + "STATE_NONE", + "STATE_PLAYING", + "STATE_WAITING", + "STATE_STOP", + "STATE_PAUSE", + "STATE_PAUSE_BY_APP", + "STATE_ALTER_PLAYING" +}; + + +static const char* ASM_sound_request_str[] = +{ + "REQUEST_REGISTER", + "REQUEST_UNREGISTER", + "REQUEST_GETSTATE", + "REQUEST_GETMYSTATE", + "REQUEST_SETSTATE", + "REQUEST_EMEGENT_EXIT", + "REQUEST_DUMP" +}; + + +static const char* ASM_sound_cases_str[] = +{ + "CASE_NONE", + "CASE_1PLAY_2STOP", + "CASE_1PLAY_2ALTER_PLAY", + "CASE_1PLAY_2WAIT", + "CASE_1ALTER_PLAY_2PLAY", + "CASE_1STOP_2PLAY", + "CASE_1PAUSE_2PLAY", + "CASE_1VIRTUAL_2PLAY", + "CASE_1PLAY_2PLAY_MIX" +}; + +static const char* ASM_sound_resume_str[] = +{ + "NO-RESUME", + "RESUME" +}; + + +static const char* ASM_sound_command_str[] = +{ + "CMD_NONE", + "CMD_WAIT", + "CMD_PLAY", + "CMD_STOP", + "CMD_PAUSE", + "CMD_RESUME", +}; + +#define ASM_SND_MSG_SET(asm_snd_msg, x_alloc_handle, x_cmd_handle, x_result_sound_command, x_result_sound_state) \ +do { \ + asm_snd_msg.data.alloc_handle = x_alloc_handle; \ + asm_snd_msg.data.cmd_handle = x_cmd_handle; \ + asm_snd_msg.data.result_sound_command = x_result_sound_command; \ + asm_snd_msg.data.result_sound_state = x_result_sound_state; \ +} while (0) + +void selectSleep(int secs) +{ + struct timeval timeout; + timeout.tv_sec = (secs < 1 || secs > 10) ? 3 : secs; + timeout.tv_usec = 0; + select(0, NULL, NULL, NULL, &timeout); + return; +} + + +gboolean __find_clean_monitor_handle(int instance_id, int *handle) +{ + asm_instance_list_t *temp_list = head_list; + int lhandle = -1; + + while (temp_list->next != tail_list) { + if (temp_list->instance_id == instance_id && temp_list->sound_event == ASM_EVENT_MONITOR) { + if (temp_list->monitor_dirty == 0) { + lhandle = temp_list->sound_handle; + } + break; + } + temp_list = temp_list->next; + } + if (lhandle == -1) { + return FALSE; + } else { + *handle = lhandle; + return TRUE; + } +} + +void __update_monitor_active(long int instance_id) +{ + asm_instance_list_t *temp_list = head_list; + asm_instance_list_t *monitor_list = NULL; + unsigned short active = 0; + asm_info("[ASM_Server] %s\n",__func__); + + while (temp_list->next != tail_list) { + if (temp_list->instance_id == instance_id && temp_list->sound_event == ASM_EVENT_MONITOR) { + /* backup monitor pointer */ + monitor_list = temp_list; + break; + } + temp_list = temp_list->next; + } + if (NULL == monitor_list) { + asm_warning("[ASM_Server] %s : No monitor instance for %d\n",__func__, instance_id); + return; + } + + temp_list = head_list; + while (temp_list->next != tail_list) { + if (temp_list->instance_id == instance_id && temp_list->sound_event != ASM_EVENT_MONITOR) { + if (ASM_STATE_PLAYING == temp_list->sound_state) { + active = 1; + break; + } + } + temp_list = temp_list->next; + } + + monitor_list->monitor_active = active; +} + +void __set_all_monitor_clean() +{ + asm_instance_list_t *temp_list = head_list; + + while (temp_list->next != tail_list) { + if (temp_list->sound_event == ASM_EVENT_MONITOR) { + temp_list->monitor_dirty = 0; + } + temp_list = temp_list->next; + } +} + +void __set_monitor_dirty(long int instance_id) +{ + asm_instance_list_t *temp_list = head_list; + + while (temp_list->next != tail_list) { + if (temp_list->instance_id == instance_id && temp_list->sound_event == ASM_EVENT_MONITOR) { + temp_list->monitor_dirty = 1; + break; + } + temp_list = temp_list->next; + } +} + +/* callback without retcb */ +void __do_callback_wo_retcb(int instance_id,int handle,int command) +{ + int fd_ASM = 0, cur_handle = 0; + char *filename = g_strdup_printf("/tmp/ASM.%d.%d", instance_id, handle); + + if ((fd_ASM = open(filename,O_WRONLY|O_NONBLOCK)) < 0) { + asm_info("[ASM_Server][CallCB] %s open error",filename); + g_free(filename); + return; + } + cur_handle = (unsigned int)(handle |(command << 4)); + if (write(fd_ASM, (void *)&cur_handle, sizeof(cur_handle)) < 0) { + asm_info("[ASM_Server][CallCB] %s write error",filename); + g_free(filename); + return; + } + close(fd_ASM); + g_free(filename); + selectSleep(2); /* if return immediately bad sound occur */ +} + + +int __do_callback(int instance_id,int handle,int command, ASM_event_sources_t event_src) +{ + char *filename = NULL; + char *filename2 = NULL; + struct timeval time; + int starttime = 0; + int endtime = 0; + int fd=0,nread = 0; + int fd_ASM = 0, cur_handle = 0; + int buf = 0; + struct pollfd pfd; + int pret = 0; + int pollingTimeout = 7000; + + asm_info("[ASM_Server] __do_callback for pid(%d) handle(%d)\n", instance_id, handle); + + /* Set start time */ + gettimeofday(&time, NULL); + starttime = time.tv_sec * 1000000 + time.tv_usec; + + /************************************** + * + * Open callback cmd pipe + * + **************************************/ + filename = g_strdup_printf("/tmp/ASM.%d.%d", instance_id, handle); + if ((fd_ASM = open(filename, O_WRONLY|O_NONBLOCK)) < 0) { + asm_error("[ASM_Server][CallCB] %s open error\n", filename); + goto fail; + } + + /****************************************** + * + * Open callback result pipe + * before writing callback cmd to pipe + * + ******************************************/ + filename2 = g_strdup_printf("/tmp/ASM.%d.%dr", instance_id, handle); + if ((fd=open(filename2,O_RDONLY|O_NONBLOCK))== -1) { + char str_error[256]; + strerror_r (errno, str_error, sizeof(str_error)); + asm_error("[ASM_Server][RETCB] Fail to open fifo (%s)\n", str_error); + goto fail; + } + asm_info("[ASM_Server] open return cb %s\n", filename2); + + + /******************************************* + * Write Callback msg + *******************************************/ + cur_handle = (unsigned int)((0x0000ffff & handle) |(command << 16) | (event_src << 24)); + if (write(fd_ASM, (void *)&cur_handle, sizeof(cur_handle)) < 0) { + asm_error("[ASM_Server][CallCB] %s write error\n", filename); + goto fail; + } + /************************************** + * + * Close callback cmd pipe + * + **************************************/ + close(fd_ASM); + fd_ASM = -1; + g_free(filename); + filename = NULL; + + pfd.fd = fd; + pfd.events = POLLIN; + + asm_instance_list_t *temp_list = head_list; + + + /********************************************* + * + * Wait callback result msg + * + ********************************************/ + asm_critical("[ASM_Server][RETCB]wait callback(tid=%d, handle=%d, cmd=%d, timeout=%d)\n", instance_id, handle, command, pollingTimeout); + pret = poll(&pfd, 1, pollingTimeout); //timeout 7sec + if (pret < 0) { + asm_error("[ASM_Server][RETCB]poll failed (%d)\n", pret); + goto fail; + } + if (pfd.revents & POLLIN) { + nread=read(fd, (void *)&buf, sizeof(buf)); + } + g_free(filename2); + filename2 = NULL; + + /* Calculate endtime and display*/ + gettimeofday(&time, NULL); + endtime = time.tv_sec * 1000000 + time.tv_usec; + asm_critical("[ASM_Server][RETCB] ASM_CB_END cbtimelab=%3.3f(second), timeout=%d(milli second) (reciever=%d)\n", ((endtime-starttime)/1000000.), pollingTimeout, instance_id); + + /************************************** + * + * Close callback result pipe + * + **************************************/ + close(fd); + fd = -1; + asm_info("[ASM_Server][RETCB] Return value 0x%x\n", buf); + return buf; + +fail: + if (filename) { + g_free (filename); + filename = NULL; + } + if (filename2) { + g_free (filename2); + filename2 = NULL; + } + if (fd_ASM != -1) { + close(fd_ASM); + fd_ASM = -1; + } + if (fd != -1) { + close (fd); + fd = -1; + } + + return -1; +} + +gboolean __isPlayingNow() +{ + asm_instance_list_t *temp_list = head_list; + while (temp_list->next != tail_list) { + if (temp_list->sound_state == ASM_STATE_PLAYING ) { + return TRUE; + } + + temp_list = temp_list->next; + } + return FALSE; +} + +gboolean __isItPlayingNow(int instance_id, int handle) +{ + asm_instance_list_t *temp_list = head_list; + while (temp_list->next != tail_list) { + if (temp_list->instance_id == instance_id && temp_list->sound_handle == handle) { + if (temp_list->sound_state == ASM_STATE_PLAYING) { + return TRUE; + } + } + + temp_list = temp_list->next; + } + return FALSE; +} + +void __temp_print_list(char * msg) +{ + asm_instance_list_t *temp_list = head_list; + int i = 0; + + if (NULL != msg) { + asm_warning("[ASM_Server] %s\n", msg); + } + while (temp_list->next != tail_list) { + asm_info("[ASM_Server] List[%02d] ( %5ld, %2d, %-20s, %-20s, %9s, 0x%04x)\n", i, temp_list->instance_id, temp_list->sound_handle, + ASM_sound_events_str[temp_list->sound_event], + ASM_sound_state_str[temp_list->sound_state], + ASM_sound_resume_str[temp_list->need_resume], + temp_list->mm_resource); + temp_list = temp_list->next; + i++; + } +} + +void updatePhoneStatus() +{ + asm_instance_list_t *temp_list = head_list; + int i = 0, error = 0; + + g_sound_status_pause = 0; + g_sound_status_playing = 0; + + while (temp_list->next != tail_list) { + if (temp_list->sound_state == ASM_STATE_PLAYING) { + if (temp_list->sound_event >= ASM_EVENT_SHARE_MMPLAYER && temp_list->sound_event < ASM_EVENT_MAX) { + g_sound_status_playing |= ASM_sound_type[(temp_list->sound_event) + 1].sound_status; + } + } else if (temp_list->sound_state == ASM_STATE_PAUSE ) { + if (temp_list->sound_event >= ASM_EVENT_SHARE_MMPLAYER && temp_list->sound_event < ASM_EVENT_MAX) { + g_sound_status_pause |= ASM_sound_type[(temp_list->sound_event) + 1].sound_status; + } + } + temp_list = temp_list->next; + } + + if (vconf_set_int(SOUND_STATUS_KEY, g_sound_status_playing)) { + asm_info("[ASM_Server[Error = %d][1st try] phonestatus_set \n", error); + if (vconf_set_int(SOUND_STATUS_KEY, g_sound_status_playing)) { + asm_critical("[ASM_Server][Error = %d][2nd try] phonestatus_set \n", error); + } + } + + asm_info("[ASM_Server] soundstatus set to (0x%08x)\n", g_sound_status_playing); +} + + +void __asm_register_list(long int instance_id, int handle, ASM_sound_events_t sound_event, ASM_sound_states_t sound_state, ASM_resource_t mm_resource) +{ + asm_instance_list_t *temp_list; + temp_list = (asm_instance_list_t *)malloc(sizeof(asm_instance_list_t)); + temp_list->instance_id = instance_id; + temp_list->sound_handle = handle; + temp_list->sound_event = sound_event; + temp_list->sound_state = sound_state; + temp_list->need_resume = 0; + temp_list->mm_resource = mm_resource; + temp_list->monitor_active = 0; + temp_list->monitor_dirty = 0; + temp_list->device_when_interrupted = AVSYS_AUDIO_ROUTE_DEVICE_UNKNOWN; + temp_list->next = head_list; + head_list = temp_list; + + __temp_print_list("Register List"); + updatePhoneStatus(); +} + +int __asm_unregister_list(int handle) +{ + asm_instance_list_t *temp_list = head_list; + asm_instance_list_t *temp_list2 = head_list; + int instance_id = -1; + + asm_info("[ASM_Server] __asm_unregister_list \n"); + + while (temp_list->next != tail_list) { + if (temp_list->sound_handle == handle) { + instance_id = temp_list->instance_id; + if (temp_list == head_list) + head_list = temp_list->next; + else + temp_list2->next = temp_list->next; + free(temp_list); + break; + } + temp_list2 = temp_list; + temp_list = temp_list->next; + } + + __temp_print_list("Unregister List for handle"); + updatePhoneStatus(); + return instance_id; +} + + +/* ------------------------- + * if PID exist return true, else return false + */ +gboolean isPIDExist(int pid) +{ + if (pid > 999999 || pid < 2) + return FALSE; + gchar *tmp = g_malloc0(25); + g_sprintf(tmp, "/proc/%d", pid); + if (access(tmp, R_OK)==0) { + g_free(tmp); + return TRUE; + } + g_free(tmp); + return FALSE; +} + + +/* ------------------------- + * + */ +void __check_dead_process() +{ + asm_instance_list_t *temp_list = head_list; + asm_instance_list_t *temp_list2 = head_list; + while (temp_list->next != tail_list) { + if (!isPIDExist(temp_list->instance_id)) { + asm_critical_r("[ASM_Server] PID(%ld) not exist! -> ASM_Server resource of pid(%ld) will be cleared \n", temp_list->instance_id, temp_list->instance_id); + + if (temp_list == head_list) { + head_list = temp_list->next; + } + temp_list2->next = temp_list->next; + free(temp_list); + } else { + temp_list2 = temp_list; + } + temp_list = temp_list2->next; + } + updatePhoneStatus(); +} + + + + +void emergent_exit(int exit_pid) +{ + asm_instance_list_t *temp_list = head_list; + int handle = -1; + int instance_id = -1; + + while (temp_list->next != tail_list) { + if (temp_list->instance_id == exit_pid) { + handle = temp_list->sound_handle; + + instance_id = __asm_unregister_list(handle); + + if (instance_id != -1) { + char str_error[256]; + char* filename = g_strdup_printf("/tmp/ASM.%d.%d", instance_id, handle); + char* filename2 = g_strdup_printf("/tmp/ASM.%d.%dr", instance_id, handle); + if (!remove(filename)) { + asm_info("[ASM_Server] remove %s success\n", filename); + } else { + strerror_r (errno, str_error, sizeof (str_error)); + asm_error("[ASM_Server] remove %s failed with %s\n", filename, str_error); + } + + if (!remove(filename2)) { + asm_info("[ASM_Server] remove %s success\n", filename2); + } else { + strerror_r (errno, str_error, sizeof (str_error)); + asm_error("[ASM_Server] remove %s failed with %s\n", filename2, str_error); + } + + g_free(filename); + g_free(filename2); + } + temp_list = head_list; + } else { + temp_list = temp_list->next; + } + } + + asm_info("[ASM_Server][EMERGENT_EXIT] complete\n"); + return; +} + + +int ___reorder_state(ASM_sound_states_t input) +{ + int res = 0; + + switch (input) { + case ASM_STATE_IGNORE: + case ASM_STATE_NONE: + res = 0; + break; + case ASM_STATE_WAITING: + case ASM_STATE_STOP: + res = 1; + break; + case ASM_STATE_PAUSE: + case ASM_STATE_PAUSE_BY_APP: + res = 2; + break; + case ASM_STATE_PLAYING: + res = 3; + break; + } + return res; +} + +ASM_sound_states_t __asm_find_process_status(int pid) +{ + asm_instance_list_t *temp_list = head_list; + ASM_sound_states_t result_state = ASM_STATE_NONE; + + asm_info("[ASM_Server] __asm_find_process_status for pid %d\n", pid); + + while (temp_list->next != tail_list) { + if (temp_list->instance_id == pid) { + if ( ___reorder_state(temp_list->sound_state) >= ___reorder_state(result_state)) { + result_state = temp_list->sound_state; + } + } + temp_list = temp_list->next; + } + + return result_state; +} + +ASM_sound_states_t __asm_find_list(ASM_requests_t request_id, int handle) +{ + asm_instance_list_t *temp_list = head_list; + + asm_info("[ASM_Server] __asm_find_list\n"); + + while (temp_list->next != tail_list) { + if ((request_id == ASM_REQUEST_GETSTATE && temp_list->sound_handle == handle)) { + return temp_list->sound_state; + } else { + temp_list = temp_list->next; + } + } + + return ASM_STATE_NONE; +} + +void __asm_change_state_list(long int instance_id, int handle, ASM_sound_states_t sound_state, ASM_resource_t mm_resource) +{ + asm_instance_list_t *temp_list = head_list; + int monitor_handle = -1; + asm_info("[ASM_Server] __asm_change_state_list\n"); + if (sound_state == ASM_STATE_IGNORE) { + asm_info("[ASM_Server] skip update state list %ld-%d\n", instance_id, handle); + return; + } + + while (temp_list->next != tail_list) { + if (temp_list->instance_id == instance_id && temp_list->sound_handle == handle) { + temp_list->sound_state = sound_state; + temp_list->mm_resource = mm_resource; + break; + } + temp_list = temp_list->next; + } + __update_monitor_active(instance_id); + updatePhoneStatus(); +} + +void __asm_change_need_resume_list(long int instance_id, int handle, ASM_resume_states_t need_resume) +{ + asm_instance_list_t *temp_list = head_list; + asm_info("[ASM_Server] __asm_change_need_resume_list\n"); + while (temp_list->next != tail_list) { + if (temp_list->instance_id == instance_id && temp_list->sound_handle == handle) { + temp_list->need_resume = need_resume; + + if (need_resume == ASM_NEED_RESUME) { + avsys_audio_playing_devcie_t dev = AVSYS_AUDIO_ROUTE_DEVICE_UNKNOWN; + if (AVSYS_SUCCESS(avsys_audio_get_playing_device_info(&dev))) { + temp_list->device_when_interrupted = dev; + } + } + break; + } + temp_list = temp_list->next; + } +} + + +void __asm_create_message_queue() +{ + asm_rcv_msgid = msgget((key_t)2014, 0666 | IPC_CREAT); + asm_snd_msgid = msgget((key_t)4102, 0666 | IPC_CREAT); + asm_cb_msgid = msgget((key_t)4103, 0666 | IPC_CREAT); + + if (asm_snd_msgid == -1 || asm_rcv_msgid == -1 || asm_cb_msgid == -1) { + asm_critical("[ASM_Server] msgget failed with error: \n"); + exit(EXIT_FAILURE); + } +} + +void __asm_snd_message() +{ + if (msgsnd(asm_snd_msgid, (void *)&asm_snd_msg, sizeof(asm_snd_msg.data), 0) == -1) { + asm_critical("[ASM_Server] msgsnd failed with error %d\n", errno); + exit(EXIT_FAILURE); + } +} + +void __asm_cb_message() +{ + if (msgsnd(asm_cb_msgid, (void *)&asm_cb_msg, sizeof(asm_cb_msg.data), 0) == -1) { + asm_critical_r("[ASM_Server] msgsnd(Callback msg) failed with error %d\n", errno); + exit(EXIT_FAILURE); + } +} + +void __asm_rcv_message() +{ + if (msgrcv(asm_rcv_msgid, (void *)&asm_rcv_msg, sizeof(asm_rcv_msg.data), 0, 0) == -1) { + asm_critical_r("[ASM_Server] msgrcv failed with error %d\n", errno); + exit(EXIT_FAILURE); + } +} + +void __asm_get_empty_handle(long int instance_id, int *handle) +{ + asm_instance_list_t *temp_list = head_list; + unsigned int i = 0, find_empty = 0, j = 0; + char handle_info[SERVER_HANDLE_MAX_COUNT]; + + asm_info("[ASM_Server] __asm_make_handle for %ld\n", instance_id); + __temp_print_list("current list before get new handle"); + + memset(handle_info, 0, sizeof(char) * SERVER_HANDLE_MAX_COUNT); + + while (temp_list->next != tail_list) { + handle_info[temp_list->sound_handle] = 1; + temp_list = temp_list->next; + } + + for (i = 0; i < ASM_SERVER_HANDLE_MAX; i++) { + if (handle_info[i] == 0) { + find_empty = 1; + break; + } + } + if (find_empty && (i != ASM_SERVER_HANDLE_MAX)) { + asm_error_r("[ASM_Server] New handle for %ld is %d\n", instance_id, i); + *handle = i; + } else { + asm_error_r("[ASM_Server] Handle is full for pid %ld\n", instance_id); + *handle = -1; + } + +} + +void __print_resource(unsigned short resource_status) +{ + if (resource_status == ASM_RESOURCE_NONE) + asm_info("[ASM_Server] resource NONE\n"); + if (resource_status | ASM_RESOURCE_CAMERA) + asm_info("[ASM_Server] resource CAMERA\n"); + if (resource_status | ASM_RESOURCE_VIDEO_OVERLAY) + asm_info("[ASM_Server] resource VIDEO OVERLAY\n"); + if (resource_status | ASM_RESOURCE_HW_ENCORDER) + asm_info("[ASM_Server] resource HW ENCORDER\n"); + if (resource_status | ASM_RESOURCE_HW_DECORDER) + asm_info("[ASM_Server] resource HW DECORDER\n"); + if (resource_status | ASM_RESOURCE_RADIO_TUNNER) + asm_info("[ASM_Server] resource RADIO TUNNER\n"); + if (resource_status | ASM_RESOURCE_TV_TUNNER) + asm_info("[ASM_Server] resource TV TUNNER\n"); +} + +void __asm_compare_priority_matrix(long int instance_id, int handle, ASM_requests_t request_id, + ASM_sound_events_t sound_event,ASM_sound_states_t sound_state, ASM_resource_t mm_resource) +{ + int no_conflict_flag = 0; + + /* If nobody is playing now, this means no conflict */ + if (ASM_STATUS_NONE == g_sound_status_playing) { + asm_info("[ASM_Server] __asm_compare_priority_matrix : No conflict ( No existing Sound )\n"); + + ASM_SND_MSG_SET(asm_snd_msg, handle, -1, ASM_COMMAND_NONE, sound_state); + + no_conflict_flag = 1; + } else { /* Somebody is playing */ + asm_instance_list_t *temp_list = head_list; + int updatedflag = 0; + int cb_res = 0; + int update_state = ASM_STATE_NONE; + + while (temp_list->next != tail_list) { + /* Find who's playing now */ + if (temp_list->sound_state == ASM_STATE_PLAYING) { + /* Found it */ + ASM_sound_states_t current_play_state = temp_list->sound_state; + ASM_sound_events_t current_play_sound_event = temp_list->sound_event; + long int current_play_instance_id = temp_list->instance_id; + int current_play_handle = temp_list->sound_handle; + ASM_resource_t current_using_resource = temp_list->mm_resource; + + if ((current_play_instance_id == instance_id) && (current_play_handle == handle)) { + asm_warning("[ASM_Server] This is my handle. skip %d %d\n", instance_id, handle); + temp_list = temp_list->next; + continue; + } + + /* Request is PLAYING */ + if (sound_state == ASM_STATE_PLAYING) { + /* Determine sound policy */ + ASM_sound_cases_t sound_case = ASM_sound_case[current_play_sound_event][sound_event]; + +#ifdef SUPPORT_GCF + /* GCF case is exception case */ + /* NOTE : GCF exception case only */ + if ((is_gcf) && (sound_case != ASM_CASE_1PLAY_2PLAY_MIX)) { + sound_case = ASM_CASE_1PLAY_2PLAY_MIX;; + } +#endif + + asm_critical("[ASM_Server] Conflict policy[%x][%x]: %s\n", current_play_sound_event,sound_event,ASM_sound_cases_str[sound_case]); + switch (sound_case) { + case ASM_CASE_1PLAY_2STOP: + { + if (current_play_instance_id == instance_id) { + /* PID is policy group.*/ + asm_info("[ASM_Server] Do not send Stop callback in same pid %ld\n", instance_id); + } else { + ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_STOP, sound_state); + temp_list = tail_list; /* skip all remain list */ + break; + } + + /* Prepare msg to send */ + ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_PLAY, sound_state); + + if (!updatedflag) { + if (request_id == ASM_REQUEST_REGISTER){ + __asm_register_list(instance_id, handle, sound_event, sound_state, mm_resource); + } else { + __asm_change_state_list(instance_id, handle, sound_state, mm_resource); + } + updatedflag = 1; + } + break; + } + + case ASM_CASE_1STOP_2PLAY: + { + if (current_play_instance_id == instance_id) { + /* PID is policy group. */ + asm_info("[ASM_Server] Do not send Stop callback in same pid %ld\n", instance_id); + } else { + ASM_event_sources_t event_src; + unsigned short resource_status = current_using_resource & mm_resource; + + /* Determine root cause of conflict */ + if (resource_status != ASM_RESOURCE_NONE) { + event_src = ASM_EVENT_SOURCE_RESOURCE_CONFLICT; + } else { + switch (sound_event) { + case ASM_EVENT_CALL: + case ASM_EVENT_VIDEOCALL: + event_src = ASM_EVENT_SOURCE_CALL_START; + break; + + case ASM_EVENT_EARJACK_UNPLUG: + event_src = ASM_EVENT_SOURCE_EARJACK_UNPLUG; + break; + + case ASM_EVENT_ALARM: + event_src = ASM_EVENT_SOURCE_ALARM_START; + break; + + default: + event_src = ASM_EVENT_SOURCE_OTHER_APP; + break; + } + } + + /* Execute callback function for monitor handle */ + int monitor_handle = -1; + if (__find_clean_monitor_handle(current_play_instance_id, &monitor_handle)) { + cb_res = __do_callback(current_play_instance_id, monitor_handle, ASM_COMMAND_STOP, event_src); + asm_warning("[ASM_Server] send stop callback for monitor handle of pid %d\n", current_play_instance_id); + if (cb_res != ASM_CB_RES_NONE && cb_res != ASM_CB_RES_STOP) { + asm_error_r("[ASM_Server] oops! not suspected callback result %d\n", cb_res); + } + __set_monitor_dirty(current_play_instance_id); + + /* If current is playing and input event is CALL/VIDEOCALL/ALARM, set to need resume */ + if ((sound_event == ASM_EVENT_CALL || sound_event == ASM_EVENT_VIDEOCALL || sound_event == ASM_EVENT_ALARM) + && (current_play_state == ASM_STATE_PLAYING)) { + __asm_change_need_resume_list(current_play_instance_id, monitor_handle, ASM_NEED_RESUME); + } + } + + /* Execute callback function for worker handle */ + cb_res = __do_callback(current_play_instance_id,current_play_handle,ASM_COMMAND_STOP, event_src); + if (cb_res != ASM_CB_RES_NONE && cb_res != ASM_CB_RES_STOP) + asm_error_r("[ASM_Server] oops! not suspected result %d\n", cb_res); + asm_warning("[ASM_Server] __asm_compare_priority_matrix(1STOP_2PLAY) : __do_callback Complete : TID=%ld, handle=%d", + current_play_instance_id,current_play_handle ); + + /* If current is playing and input event is CALL/VIDEOCALL/ALARM, set to need resume */ + if ((sound_event == ASM_EVENT_CALL || sound_event == ASM_EVENT_VIDEOCALL || sound_event == ASM_EVENT_ALARM) + && (current_play_state == ASM_STATE_PLAYING)) { + __asm_change_need_resume_list(current_play_instance_id, current_play_handle, ASM_NEED_RESUME); + } + + /* Set state to NONE */ + __asm_change_state_list(current_play_instance_id, current_play_handle, ASM_STATE_NONE, ASM_RESOURCE_NONE); + } + + /* Prepare msg to send */ + ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_PLAY, sound_state); + + if (!updatedflag) { + if (request_id == ASM_REQUEST_REGISTER) { + __asm_register_list(instance_id, handle, sound_event, sound_state, mm_resource); + } else { + __asm_change_state_list(instance_id, handle, sound_state, mm_resource); + } + updatedflag = 1; + } + break; + } + + case ASM_CASE_1PAUSE_2PLAY: + { + ASM_resource_t update_resource = current_using_resource; + if (current_play_instance_id == instance_id) { + asm_info("[ASM_Server] Do not send Pause callback in same pid %ld\n", instance_id); + } else { + ASM_event_sources_t event_src; + ASM_sound_commands_t command; + + unsigned short resource_status = current_using_resource & mm_resource; + if (resource_status != ASM_RESOURCE_NONE) { + asm_info("[ASM_Server] resource conflict found 0x%x\n", resource_status); + event_src = ASM_EVENT_SOURCE_RESOURCE_CONFLICT; + command = ASM_COMMAND_STOP; + } else { + switch (sound_event) { + case ASM_EVENT_CALL: + case ASM_EVENT_VIDEOCALL: + event_src = ASM_EVENT_SOURCE_CALL_START; + break; + + case ASM_EVENT_EARJACK_UNPLUG: + event_src = ASM_EVENT_SOURCE_EARJACK_UNPLUG; + break; + + case ASM_EVENT_ALARM: + event_src = ASM_EVENT_SOURCE_ALARM_START; + break; + + case ASM_EVENT_SHARE_MMPLAYER: + case ASM_EVENT_EXCLUSIVE_MMPLAYER: + if ( current_play_sound_event == ASM_EVENT_SHARE_MMPLAYER || + current_play_sound_event == ASM_EVENT_EXCLUSIVE_MMPLAYER ) { + event_src = ASM_EVENT_SOURCE_OTHER_PLAYER_APP; + break; + } + + default: + event_src = ASM_EVENT_SOURCE_OTHER_APP; + break; + } + command = ASM_COMMAND_PAUSE; + } + + /* Execute callback function for monitor handle */ + int monitor_handle = -1; + if (__find_clean_monitor_handle(current_play_instance_id, &monitor_handle)) { + cb_res = __do_callback(current_play_instance_id, monitor_handle, ASM_COMMAND_STOP, event_src); + asm_warning("[ASM_Server] send stop callback for monitor handle of pid %d\n", current_play_instance_id); + if (cb_res != ASM_CB_RES_NONE && cb_res != ASM_CB_RES_STOP) { + asm_error_r("[ASM_Server] oops! not suspected callback result %d\n", cb_res); + } + __set_monitor_dirty(current_play_instance_id); + + /* If current is playing and input event is CALL/VIDEOCALL/ALARM, set to need resume */ + if ((sound_event == ASM_EVENT_CALL || sound_event == ASM_EVENT_VIDEOCALL || sound_event == ASM_EVENT_ALARM) + && (current_play_state == ASM_STATE_PLAYING)) { + __asm_change_need_resume_list(current_play_instance_id, monitor_handle, ASM_NEED_RESUME); + } + } + + /* Execute callback function for worker handle */ + cb_res = __do_callback(current_play_instance_id,current_play_handle,command, event_src); + asm_warning("[ASM_Server] %s(1PAUSE_2PLAY) : Callback of %s: TID(%ld)\n", + __func__,ASM_sound_command_str[command], current_play_instance_id); + /*Change current sound' state when it is in 1Pause_2Play case */ + switch (cb_res) { + case ASM_CB_RES_PAUSE: + update_state = ASM_STATE_PAUSE; + break; + + case ASM_CB_RES_NONE: + case ASM_CB_RES_STOP: + update_state = ASM_STATE_NONE; + update_resource = ASM_RESOURCE_NONE; + break; + + case ASM_CB_RES_IGNORE: + update_state = ASM_STATE_IGNORE; + break; + + default: + asm_error_r("[ASM_Server] oops! not suspected result %d\n", cb_res); + update_state = ASM_STATE_NONE; + break; + } + + /* If current is playing and input event is CALL/VIDEOCALL/ALARM, set to need resume */ + if ((sound_event == ASM_EVENT_CALL || sound_event == ASM_EVENT_VIDEOCALL || sound_event == ASM_EVENT_ALARM) + &&(current_play_state == ASM_STATE_PLAYING)) { + __asm_change_need_resume_list(current_play_instance_id, current_play_handle, ASM_NEED_RESUME); + } + + __asm_change_state_list(current_play_instance_id, current_play_handle, update_state, update_resource); + } + + /* Prepare msg to send */ + ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_PLAY, sound_state); + + if (!updatedflag) { + if (request_id == ASM_REQUEST_REGISTER) { + __asm_register_list(instance_id, handle, sound_event, sound_state, mm_resource); + } else { + __asm_change_state_list(instance_id, handle, sound_state, mm_resource); + } + updatedflag = 1; + } + break; + } + + case ASM_CASE_1PLAY_2PLAY_MIX: + { + if (current_play_instance_id == instance_id) { + asm_info("[ASM_Server] Do not send check resource conflict in same pid %ld\n", instance_id); + } else { + /* MIX but need to check resource conflict */ + asm_warning("[ASM_Server] >>>> __asm_compare_priority_matrix(1PLAY_2PLAY_MIX) : !!!\n"); + ASM_resource_t update_resource = current_using_resource; + unsigned short resource_status = current_using_resource & mm_resource; + if (resource_status) { /* Resouce conflict */ + asm_warning("[ASM_Server] there is system resource conflict 0x%x\n", resource_status); + __print_resource(resource_status); + + /* Execute callback function for monitor handle */ + int monitor_handle = -1; + if (__find_clean_monitor_handle(current_play_instance_id, &monitor_handle)) { + cb_res = __do_callback(current_play_instance_id, monitor_handle, ASM_COMMAND_STOP, ASM_EVENT_SOURCE_RESOURCE_CONFLICT); + if (cb_res != ASM_CB_RES_NONE && cb_res != ASM_CB_RES_STOP) { + asm_error_r("[ASM_Server] oops! not suspected callback result %d\n", cb_res); + } + asm_warning("[ASM_Server] send stop callback for monitor handle of pid %d\n", current_play_instance_id); + __set_monitor_dirty(current_play_instance_id); + + /* If current is playing and input event is CALL/VIDEOCALL/ALARM, set to need resume */ + if ((sound_event == ASM_EVENT_CALL || sound_event == ASM_EVENT_VIDEOCALL || sound_event == ASM_EVENT_ALARM) + && (current_play_state == ASM_STATE_PLAYING) ) { + __asm_change_need_resume_list(current_play_instance_id, monitor_handle, ASM_NEED_RESUME); + } + } + + /* Execute callback function for worker handle */ + /* Stop current resource holding instance */ + cb_res = __do_callback(current_play_instance_id, current_play_handle, ASM_COMMAND_STOP, ASM_EVENT_SOURCE_RESOURCE_CONFLICT); + asm_warning("[ASM_Server] __asm_compare_priority_matrix(1PLAY_2PLAY_MIX) : Resource Conflict : TID(%ld)\n", + current_play_instance_id); + + /* Change current sound */ + switch (cb_res) { + case ASM_CB_RES_NONE: + case ASM_CB_RES_STOP: + update_state = ASM_STATE_NONE; + update_resource = ASM_RESOURCE_NONE; + break; + + case ASM_CB_RES_IGNORE: + update_state = ASM_STATE_IGNORE; + break; + + default: + asm_error_r("[ASM_Server] oops! not suspected result %d\n", cb_res); + update_state = ASM_STATE_NONE; + break; + } + + __asm_change_state_list(current_play_instance_id, current_play_handle, update_state, update_resource); + } + } + + /* Prepare msg to send */ + ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_PLAY, sound_state); + + if (!updatedflag) { + if (request_id == ASM_REQUEST_REGISTER) { + __asm_register_list(instance_id, handle, sound_event, sound_state, mm_resource); + } else { + __asm_change_state_list(instance_id, handle, sound_state, mm_resource); + } + updatedflag = 1; + } + break; + } + + default: + { + ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_NONE, sound_state); + asm_warning("[ASM_Server] >>>> __asm_compare_priority_matrix : ASM_CASE_NONE [It should not be seen] !!!\n"); + break; + } + } /* switch (sound_case) */ + } else { + /* Request was not PLAYING, this means no conflict, just do set */ + asm_info("[ASM_Server] __asm_compare_priority_matrix : No Conflict (Just Register or Set State) !!!\n"); + ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_NONE, sound_state); + + if (sound_state == ASM_STATE_NONE) { + asm_info("[ASM_Server] __asm_compare_priority_matrix(1PLAY_2NONE) : No Conflict !!!\n"); + } else if (sound_state == ASM_STATE_WAITING) { + asm_info("[ASM_Server] __asm_compare_priority_matrix(1PLAY_2WAIT) : No Conflict !!!\n"); + } + + if (!updatedflag) { + if (request_id == ASM_REQUEST_REGISTER) { + __asm_register_list(instance_id, handle, sound_event, sound_state, mm_resource); + } else { + __asm_change_state_list(instance_id, handle, sound_state, mm_resource); + } + updatedflag = 1; + } + } + } /* if (temp_list->sound_state == ASM_STATE_PLAYING) */ + + temp_list = temp_list->next; + + } /* while (temp_list->next != tail_list) */ + + /* Make all monitor handle dirty flag clean. */ + __set_all_monitor_clean(); + } + + /* Find if resource confilct exists in case of 1Pause 2Play or 1Stop 2Play */ + if (ASM_STATUS_NONE != g_sound_status_pause && mm_resource != ASM_RESOURCE_NONE && + (asm_snd_msg.data.result_sound_command == ASM_COMMAND_PLAY || no_conflict_flag)) { + asm_instance_list_t *temp_list = head_list; + int cb_res = 0; + + while (temp_list->next != tail_list) { + /* Who is in PAUSE state? */ + if (temp_list->sound_state == ASM_STATE_PAUSE) { + /* Found PAUSE state */ + asm_warning("[ASM_Server] Now list's state is pause. %d %d\n", instance_id, handle); + ASM_sound_states_t current_play_state = temp_list->sound_state; + ASM_sound_events_t current_play_sound_event = temp_list->sound_event; + long int current_play_instance_id = temp_list->instance_id; + int current_play_handle = temp_list->sound_handle; + ASM_resource_t current_using_resource = temp_list->mm_resource; + + if ((current_play_instance_id == instance_id) && (current_play_handle == handle)) { + if (request_id == ASM_REQUEST_SETSTATE) { + asm_warning("[ASM_Server] Own handle. Pause state change to play. %d %d\n", instance_id, handle); + __asm_change_state_list(instance_id, handle, sound_state, mm_resource); + } else { + asm_warning("[ASM_Server] This is my handle. skip %d %d\n", instance_id, handle); + } + temp_list = temp_list->next; + continue; + } + + if (sound_state == ASM_STATE_PLAYING) { + ASM_sound_cases_t sound_case = ASM_sound_case[current_play_sound_event][sound_event]; + + asm_critical("[ASM_Server] Conflict policy[%x][%x]: %s\n", current_play_sound_event, sound_event, ASM_sound_cases_str[sound_case]); + switch (sound_case) { + case ASM_CASE_1PAUSE_2PLAY: + case ASM_CASE_1STOP_2PLAY: + { + if (current_play_instance_id == instance_id) { + //PID is policy group. + asm_info("[ASM_Server] Do not send Stop callback in same pid %ld\n", instance_id); + } else { + unsigned short resource_status = current_using_resource & mm_resource; + + /* Check conflict with paused instance */ + if (resource_status != ASM_RESOURCE_NONE) { + asm_warning("[ASM_Server] there is system resource conflict with paused instance 0x%x\n",resource_status); + __print_resource(resource_status); + } else { + asm_info("[ASM_Server] no resource conflict with paused instance\n"); + break; + } + + /* Execute callback function for monitor handle */ + int monitor_handle = -1; + if (__find_clean_monitor_handle(current_play_instance_id, &monitor_handle)) { + cb_res = __do_callback(current_play_instance_id, monitor_handle, ASM_COMMAND_STOP, ASM_EVENT_SOURCE_RESOURCE_CONFLICT); + if (cb_res != ASM_CB_RES_NONE && cb_res != ASM_CB_RES_STOP) { + asm_error_r("[ASM_Server] oops! not suspected callback result %d\n", cb_res); + } + asm_warning("[ASM_Server] send stop callback for monitor handle of pid %d\n", current_play_instance_id); + + __set_monitor_dirty(current_play_instance_id); + } + + /* Execute callback function for worker handle */ + cb_res = __do_callback(current_play_instance_id,current_play_handle, ASM_COMMAND_STOP, ASM_EVENT_SOURCE_RESOURCE_CONFLICT); + if (cb_res != ASM_CB_RES_NONE && cb_res != ASM_CB_RES_STOP) { + asm_error_r("[ASM_Server] oops! not suspected result %d\n", cb_res); + } + asm_warning("[ASM_Server] __asm_compare_priority_matrix(1STOP_2PLAY) cause RESOURCE : __do_callback Complete : TID=%ld, handle=%d",current_play_instance_id,current_play_handle ); + + __asm_change_state_list(current_play_instance_id, current_play_handle, ASM_STATE_NONE, ASM_RESOURCE_NONE); + } + + asm_info("[ASM_Server] >>>> __asm_compare_priority_matrix(1STOP_2PLAY) cause RESOURCE : msg sent and then received msg !!!\n"); + break; + } + + default: + { + /* asm_warning("[ASM_Server] >>>> __asm_compare_priority_matrix : ASM_CASE_NONE [do not anything] !!!\n"); */ + break; + } + } /* switch (sound_case) */ + } else { + /* asm_warning("[ASM_Server] >>>> __asm_compare_priority_matrix : ASM_CASE_NONE [do not anything] !!!\n"); */ + } + } /* if (temp_list->sound_state == ASM_STATE_PAUSE) */ + + temp_list = temp_list->next; + } /* while (temp_list->next != tail_list) */ + } + + /* Finally, no conflict */ + if (no_conflict_flag) { + if (request_id == ASM_REQUEST_REGISTER) { + __asm_register_list(instance_id, handle, sound_event, sound_state, mm_resource); + } else { + __asm_change_state_list(instance_id, handle, sound_state, mm_resource); + } + } + + /* Send response to client */ + asm_snd_msg.instance_id = instance_id; + __asm_snd_message(); +} + +void __asm_do_all_resume_callback(ASM_event_sources_t eventsrc) +{ + asm_instance_list_t *temp_list = head_list; + int cb_res = 0; + int avsys_err = 0; + avsys_audio_playing_devcie_t dev = AVSYS_AUDIO_ROUTE_DEVICE_UNKNOWN; + + asm_info("[ASM_Server] __asm_do_all_resume_callback\n"); + + if (AVSYS_FAIL(avsys_err = avsys_audio_get_playing_device_info(&dev))) { + asm_error("[ASM_Server] Can not get playing device info\n"); + } + + while (temp_list->next != tail_list) { + if (temp_list->need_resume == ASM_NEED_RESUME) { + if ((avsys_err != AVSYS_STATE_SUCCESS) || + (dev == AVSYS_AUDIO_ROUTE_DEVICE_HANDSET && temp_list->device_when_interrupted != AVSYS_AUDIO_ROUTE_DEVICE_HANDSET)) { + asm_warning("[ASM_Server] Skip send resume callback. Because sound path has changed to loud during interruption.\n"); + } else { + cb_res = __do_callback(temp_list->instance_id, temp_list->sound_handle, ASM_COMMAND_RESUME, eventsrc); + switch (cb_res) { + case ASM_CB_RES_PLAYING: + temp_list->sound_state = ASM_STATE_PLAYING; + break; + case ASM_CB_RES_IGNORE: + case ASM_CB_RES_NONE: + case ASM_CB_RES_STOP: + case ASM_CB_RES_PAUSE: + default: + /* do nothing */ + break; + } + } + temp_list->need_resume = ASM_NEED_NOT_RESUME; + } + temp_list = temp_list->next; + } +} + +#ifdef USE_SECURITY +gboolean __asm_check_check_privilege (unsigned char* cookie) +{ + int asm_gid = -1; + int retval = 0; + + /* Get ASM server group id */ + asm_gid = security_server_get_gid("asm"); + asm_info ("[Security] asm server gid = [%d]\n", asm_gid); + if (asm_gid < 0) { + asm_error ("[Security] security_server_get_gid() failed. error=[%d]\n", asm_gid); + return false; + } + + /* Check privilege with valid group id */ + retval = security_server_check_privilege((char *)cookie, asm_gid); + if (retval == SECURITY_SERVER_API_SUCCESS) { + asm_info("[Security] security_server_check_privilege() returns [%d]\n", retval); + return true; + } else { + asm_error("[Security] security_server_check_privilege() returns [%d]\n", retval); + return false; + } +} +#endif /* USE_SECURITY */ + +int main() +{ + int pid = 0, ret = 0; + + if (sysconf_set_mempolicy(OOM_IGNORE)) { + fprintf(stderr, "set mem policy failed\n"); + } + signal(SIGPIPE, SIG_IGN); +#if !defined(USE_SYSTEM_SERVER_PROCESS_MONITORING) + while (1) { + if (( pid = fork()) < 0) { + asm_critical_r("[ASM_Server]Fork Failed!!!\n"); + return 0; + } else if (pid == 0) { + break; + } else if (pid > 0) { + wait(&ret); + asm_critical_r("[ASM_Server]worker(child) dead!!!, try to refork()"); + } + } +#endif + __asm_create_message_queue(); + + int temp_msgctl_id1 = msgctl(asm_snd_msgid, IPC_RMID, 0); + int temp_msgctl_id2 = msgctl(asm_rcv_msgid, IPC_RMID, 0); + int temp_msgctl_id3 = msgctl(asm_cb_msgid, IPC_RMID, 0); + + + if (temp_msgctl_id1 == -1 || temp_msgctl_id2 == -1 || temp_msgctl_id3 == -1) { + asm_info("[ASM_Server] msgctl failed with error: \n"); + exit(EXIT_FAILURE); + } + //------------------------------------------------------------------- + /* + This is unnessasry finaly, but nessasary during implement. + */ + + __asm_create_message_queue(); + + head_list = (asm_instance_list_t *)malloc(sizeof(asm_instance_list_t)); + tail_list = (asm_instance_list_t *)malloc(sizeof(asm_instance_list_t)); + head_list->next = tail_list; + tail_list->next = tail_list; + + + long int rcv_instance_id; + ASM_requests_t rcv_request_id; + ASM_sound_events_t rcv_sound_event; + ASM_sound_states_t rcv_sound_state; + ASM_resource_t rcv_resource; + int rcv_sound_handle; + + /* + * Init Vconf + */ + if (vconf_set_int(SOUND_STATUS_KEY, 0)) { + asm_critical("[ASM_Server] vconf_set_int fail\n"); + if (vconf_set_int(SOUND_STATUS_KEY, 0)) { + asm_critical_r("[ASM_Server] vconf_set_int fail\n"); + } + } + if (vconf_set_int(HIBERNATION_CHECK_KEY, HIBERNATION_READY)) { + asm_critical("[ASM_Server] Hibernation check vconf_set_int fail\n"); + } + +#ifdef SUPPORT_GCF + if (vconf_get_int(VCONFKEY_ADMIN_GCF_TEST, &is_gcf)) { + asm_warning_r("[ASM_Server] vconf_get_int for VCONFKEY_ADMIN_GCF_TEST failed, set as default\n"); + is_gcf = GCF_DEFAULT; + } +#endif + + while (true) { + asm_info("[ASM_Server] asm_Server is waiting message(%d)!!!\n", asm_is_send_msg_to_cb); + + if (!asm_is_send_msg_to_cb) { + __asm_rcv_message(); + + rcv_instance_id = asm_rcv_msg.instance_id; + rcv_sound_handle = asm_rcv_msg.data.handle; + rcv_request_id = asm_rcv_msg.data.request_id; + rcv_sound_event = asm_rcv_msg.data.sound_event; + rcv_sound_state = asm_rcv_msg.data.sound_state; + rcv_resource = asm_rcv_msg.data.system_resource; + + /*******************************************************************/ + asm_info("[ASM_Server] received msg (tid=%ld,handle=%d,req=%d,event=0x%x,state=0x%x,resource=0x%x)\n", + rcv_instance_id, rcv_sound_handle, rcv_request_id, rcv_sound_event, rcv_sound_state, rcv_resource); + if (rcv_request_id != ASM_REQUEST_EMERGENT_EXIT) { + asm_warning("[ASM_Server] request_id : %s\n", ASM_sound_request_str[rcv_request_id]); + asm_warning("[ASM_Server] sound_event : %s\n", ASM_sound_events_str[rcv_sound_event]); + asm_warning("[ASM_Server] sound_state : %s\n", ASM_sound_state_str[rcv_sound_state]); + asm_warning("[ASM_Server] resource : 0x%x\n", rcv_resource); + } + /*******************************************************************/ + + switch (rcv_request_id) { + case ASM_REQUEST_REGISTER: +#ifdef USE_SECURITY + /* do security check */ + if (__asm_check_check_privilege(asm_rcv_msg.data.cookie) == 0) { + asm_error ("[Security] __asm_check_check_privilege() failed....\n"); + asm_snd_msg.instance_id = rcv_instance_id; + asm_snd_msg.data.alloc_handle = -1; + asm_snd_msg.data.cmd_handle = -1; + asm_snd_msg.data.check_privilege = 0; + __asm_snd_message(); + break; + } + asm_info ("[Security] __asm_check_check_privilege() success\n"); + asm_snd_msg.data.check_privilege = 1; +#endif /* USE_SECURITY */ + __check_dead_process(); + + __asm_get_empty_handle(rcv_instance_id, &rcv_sound_handle); + if (rcv_sound_handle == -1) { + asm_snd_msg.instance_id = rcv_instance_id; + asm_snd_msg.data.alloc_handle = -1; + asm_snd_msg.data.cmd_handle = -1; + __asm_snd_message(); + } else { + __asm_compare_priority_matrix(rcv_instance_id, rcv_sound_handle, rcv_request_id, rcv_sound_event, rcv_sound_state, rcv_resource); + } + + break; + + case ASM_REQUEST_UNREGISTER: + __asm_unregister_list(rcv_sound_handle); + /* only support resuming at end of call & alarm interrupt */ + switch (rcv_sound_event) { + case ASM_EVENT_CALL: + case ASM_EVENT_VIDEOCALL: + __asm_do_all_resume_callback(ASM_EVENT_SOURCE_CALL_END); + break; + case ASM_EVENT_ALARM: + __asm_do_all_resume_callback(ASM_EVENT_SOURCE_ALARM_END); + break; + default: + break; + } + + break; + + case ASM_REQUEST_SETSTATE: + __check_dead_process(); + if ( rcv_sound_state == ASM_STATE_PLAYING ) { + if ( __isItPlayingNow(rcv_instance_id, rcv_sound_handle)) { + __asm_change_state_list(rcv_instance_id, rcv_sound_handle, rcv_sound_state, rcv_resource); + + asm_snd_msg.data.cmd_handle = rcv_sound_handle; + asm_snd_msg.data.result_sound_command = ASM_COMMAND_NONE; + asm_snd_msg.data.result_sound_state = rcv_sound_state; + asm_snd_msg.instance_id = rcv_instance_id; + + __asm_snd_message(); + } else { + __asm_compare_priority_matrix(rcv_instance_id, rcv_sound_handle, rcv_request_id, rcv_sound_event, rcv_sound_state, rcv_resource); + } + __temp_print_list("Set State (Play)"); + } else { + __asm_change_state_list(rcv_instance_id, rcv_sound_handle, rcv_sound_state, rcv_resource); + __temp_print_list("Set State (Not Play)"); + } + break; + + case ASM_REQUEST_GETSTATE: + asm_snd_msg.instance_id = rcv_instance_id; + asm_snd_msg.data.result_sound_state = __asm_find_list(rcv_request_id, rcv_sound_handle); + __asm_snd_message(); + break; + + case ASM_REQUEST_GETMYSTATE: + __check_dead_process(); + asm_snd_msg.instance_id = rcv_instance_id; + asm_snd_msg.data.result_sound_state = __asm_find_process_status(rcv_instance_id); + __asm_snd_message(); + break; + + case ASM_REQUEST_DUMP: + __temp_print_list("DUMP"); + break; + + case ASM_REQUEST_EMERGENT_EXIT: + emergent_exit(rcv_instance_id); + break; + + default: + break; + } + } + } + + return 0; +} + |