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/*
* Copyright (c) 2018 Samsung Electronics Co., Ltd. All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Set.h"
#include "cpp14/memory.h"
namespace neurun
{
namespace model
{
namespace operand
{
const Index Set::generateIndex()
{
assert((_index_count) <= 0x7fffffff);
return Index{_index_count++};
}
Index Set::append(const Shape &shape, const TypeInfo &type)
{
auto index = generateIndex();
_objects[index] = nnfw::cpp14::make_unique<Object>(shape, type);
return index;
}
const Object &Set::at(const Index &index) const { return *(_objects.at(index)); }
Object &Set::at(const Index &index) { return *(_objects.at(index)); }
bool Set::exist(const Index &index) const { return index.value() < _objects.size(); }
void Set::iterate(const std::function<void(const Index &, const Object &)> &fn) const
{
for (const auto &e : _objects)
{
fn(e.first, *e.second);
}
}
void Set::iterate(const std::function<void(const Index &, Object &)> &fn)
{
// TODO Remove this workaround
// This implementation is a workaround in case of adding operands while iteration
//
// // Original Implementation (We probably should be back to this)
// for (auto &e : _objects)
// {
// fn(e.first, *e.second);
// }
std::list<Index> l;
for (auto &e : _objects)
{
l.push_back(e.first);
}
for (auto index : l)
{
fn(index, *_objects[index]);
}
}
} // namespace operand
} // namespace model
} // namespace neurun
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