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/*
* Copyright (c) 2018 Samsung Electronics Co., Ltd. All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __ONERT_BACKEND_CPU_TENSOR_BUILDER_H__
#define __ONERT_BACKEND_CPU_TENSOR_BUILDER_H__
#include <backend/cpu_common/DynamicTensorManager.h>
#include <backend/cpu_common/TensorRegistry.h>
#include <ir/OperandIndexMap.h>
#include "StaticTensorManager.h"
#include "Tensor.h"
#include <unordered_map>
namespace onert
{
namespace backend
{
namespace cpu
{
class TensorBuilder
{
public:
TensorBuilder(const std::shared_ptr<cpu_common::TensorRegistry> &tensor_reg);
/**
* @brief Register tensor information to allocate on CPU backend
* @param[in] ind Operand index
* @param[in] info Operand information
* @param[in] layout Operand data layout
*/
void registerTensorInfo(const ir::OperandIndex &ind, const ir::OperandInfo &info,
ir::Layout backend_layout);
void notifyFirstUse(const ir::OperandIndex &);
void notifyLastUse(const ir::OperandIndex &);
bool isRegistered(const ir::OperandIndex &) const;
void prepare(void);
void allocate();
void postFunctionPrepare() { /* DO NOTHING */}
IDynamicTensorManager *dynamicTensorManager(void) { return _dynamic_tensor_mgr.get(); }
private:
const std::shared_ptr<cpu_common::TensorRegistry> _tensor_reg;
std::unique_ptr<cpu_common::DynamicTensorManager> _dynamic_tensor_mgr;
std::unique_ptr<StaticTensorManager> _static_tensor_mgr;
ir::OperandIndexMap<ir::OperandInfo> _tensor_info_map;
};
} // namespace cpu
} // namespace backend
} // namespace onert
#endif // __ONERT_BACKEND_CPU_TENSOR_BUILDER_H__
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