blob: e3aa463dba2934aec6419231ef96df5027b89f93 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
/*
* Copyright (c) 2018 Samsung Electronics Co., Ltd. All Rights Reserved
* Copyright (c) 2016-2018 ARM Limited.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "helpers.h"
#ifndef VEC_SIZE
#define VEC_SIZE 1
#endif
#if defined(DATA_TYPE)
/** Performs a negation of input tensor.
*
* @attention Vector size should be given as a preprocessor argument using -DVEC_SIZE=size. e.g. -DVEC_SIZE=16
* @attention Data type can be passed using the -DDATA_TYPE compile flag, e.g. -DDATA_TYPE=float
*
* @param[in] in_ptr Pointer to the source image. Supported data types: S16/S32/F16/F32.
* @param[in] in_stride_x Stride of the source image in X dimension (in bytes)
* @param[in] in_step_x in_stride_x * number of elements along X processed per work item (in bytes)
* @param[in] in_offset_first_element_in_bytes Offset of the first element in the source image
* @param[out] out_ptr Pointer to the destination image. Supported data types: same as @p input_ptr
* @param[in] out_stride_x Stride of the destination image in X dimension (in bytes)
* @param[in] out_step_x out_stride_x * number of elements along X processed per work item (in bytes)
* @param[in] out_offset_first_element_in_bytes Offset of the first element in the destination image
*/
__kernel void neg_tensor(
TENSOR3D_DECLARATION(input),
TENSOR3D_DECLARATION(output))
{
Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input);
Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output);
VSTORE(VEC_SIZE)
(-VLOAD(VEC_SIZE)(0, (__global DATA_TYPE *)input.ptr), 0, (__global DATA_TYPE *)output.ptr);
}
#endif // defined(DATA_TYPE)
|