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/*
 * Copyright (c) 2018 Samsung Electronics Co., Ltd. All Rights Reserved
 * Copyright (c) 2017 ARM Limited.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#include "helpers.h"

#ifdef SATURATE
#define SUB(x, y) sub_sat((x), (y))
#else /* SATURATE */
#define SUB(x, y) (x) - (y)
#endif /* SATURATE */

/** This function subtracts one tensors from another.
 *
 * @attention The input and output data_types need to be passed at compile time using -DDATA_TYPE_IN1, -DDATA_TYPE_IN2 and -DDATA_TYPE_OUT:
 * e.g. -DDATA_TYPE_IN1=uchar -DDATA_TYPE_IN2=uchar -DDATA_TYPE_OUT=short
 * @attention To perform saturating operation -DSATURATE has to be passed to the compiler otherwise wrapping policy will be used.
 *
 * @param[in]  in1_ptr                           Pointer to the source tensor. Supported data types: U8, S16
 * @param[in]  in1_stride_x                      Stride of the source tensor in X dimension (in bytes)
 * @param[in]  in1_step_x                        in1_stride_x * number of elements along X processed per workitem(in bytes)
 * @param[in]  in1_stride_y                      Stride of the source tensor in Y dimension (in bytes)
 * @param[in]  in1_step_y                        in1_stride_y * number of elements along Y processed per workitem(in bytes)
 * @param[in]  in1_stride_z                      Stride of the source tensor in Z dimension (in bytes)
 * @param[in]  in1_step_z                        in1_stride_z * number of elements along Z processed per workitem(in bytes)
 * @param[in]  in1_offset_first_element_in_bytes The offset of the first element in the source tensor
 * @param[in]  in2_ptr                           Pointer to the source tensor. Supported data types: U8, S16
 * @param[in]  in2_stride_x                      Stride of the source tensor in X dimension (in bytes)
 * @param[in]  in2_step_x                        in2_stride_x * number of elements along X processed per workitem(in bytes)
 * @param[in]  in2_stride_y                      Stride of the source tensor in Y dimension (in bytes)
 * @param[in]  in2_step_y                        in2_stride_y * number of elements along Y processed per workitem(in bytes)
 * @param[in]  in2_stride_z                      Stride of the source tensor in Z dimension (in bytes)
 * @param[in]  in2_step_z                        in2_stride_z * number of elements along Z processed per workitem(in bytes)
 * @param[in]  in2_offset_first_element_in_bytes The offset of the first element in the source tensor
 * @param[out] out_ptr                           Pointer to the destination tensor. Supported data types: U8, S16
 * @param[in]  out_stride_x                      Stride of the destination tensor in X dimension (in bytes)
 * @param[in]  out_step_x                        out_stride_x * number of elements along X processed per workitem(in bytes)
 * @param[in]  out_stride_y                      Stride of the destination tensor in Y dimension (in bytes)
 * @param[in]  out_step_y                        out_stride_y * number of elements along Y processed per workitem(in bytes)
 * @param[in]  out_stride_z                      Stride of the source tensor in Z dimension (in bytes)
 * @param[in]  out_step_z                        out_stride_z * number of elements along Z processed per workitem(in bytes)
 * @param[in]  out_offset_first_element_in_bytes The offset of the first element in the destination tensor
 */
__kernel void arithmetic_sub_ex(
    TENSOR3D_DECLARATION(in1),
    TENSOR3D_DECLARATION(in2),
    TENSOR3D_DECLARATION(out))
{
    // Get pixels pointer
    Tensor3D in1 = CONVERT_TO_TENSOR3D_STRUCT(in1);
    Tensor3D in2 = CONVERT_TO_TENSOR3D_STRUCT(in2);
    Tensor3D out = CONVERT_TO_TENSOR3D_STRUCT(out);

    // Load values
    VEC_DATA_TYPE(DATA_TYPE_OUT, 16)
    in_a = CONVERT(vload16(0, (__global DATA_TYPE_IN1 *)in1.ptr), VEC_DATA_TYPE(DATA_TYPE_OUT, 16));
    VEC_DATA_TYPE(DATA_TYPE_OUT, 16)
    in_b = CONVERT(vload16(0, (__global DATA_TYPE_IN2 *)in2.ptr), VEC_DATA_TYPE(DATA_TYPE_OUT, 16));

    // Calculate and store result
    vstore16(SUB(in_a, in_b), 0, (__global DATA_TYPE_OUT *)out.ptr);
}