/* * Copyright (c) 2018 Samsung Electronics Co., Ltd. All Rights Reserved * Copyright (c) 2016-2018 ARM Limited. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "helpers.h" #ifndef VEC_SIZE #define VEC_SIZE 1 #endif #if defined(DATA_TYPE) /** Returns result of prelu function implemented as below: * f(input) = alpha * input for input < 0, f(input) = input for input >= 0. * * @attention Data type can be passed using the -DDATA_TYPE compile flag, e.g. -DDATA_TYPE=float * @attention Vector size should be given as a preprocessor argument using -DVEC_SIZE=size. e.g. * -DVEC_SIZE=16 * @note Can only take floating point data types. * * @param[in] input1_ptr Pointer to the source image. Supported Data * types : F16/F32 * @param[in] input1_stride_x Stride of the source image in X dimension (in * bytes) * @param[in] input1_step_x input1_stride_x * number of elements along X * processed per workitem(in bytes) * @param[in] input1_stride_y Stride of the source image in Y dimension (in * bytes) * @param[in] input1_step_y input1_stride_y * number of elements along Y * processed per workitem(in bytes) * @param[in] input1_stride_z Stride of the source tensor in Z dimension (in * bytes) * @param[in] input1_step_z input1_stride_z * number of elements along Z * processed per workitem(in bytes) * @param[in] input1_offset_first_element_in_bytes The offset of the first element in the source * image * @param[in] alpha_ptr Pointer to the source image. Supported Data * types : F16/F32 * @param[in] alpha_stride_x Stride of the source image in X dimension (in * bytes) * @param[in] alpha_step_x input2_stride_x * number of elements along X * processed per workitem(in bytes) * @param[in] alpha_stride_y Stride of the source image in Y dimension (in * bytes) * @param[in] alpha_step_y input2_stride_y * number of elements along Y * processed per workitem(in bytes) * @param[in] alpha_stride_z Stride of the source tensor in Z dimension (in * bytes) * @param[in] alpha_step_z input2_stride_z * number of elements along Z * processed per workitem(in bytes) * @param[in] alpha_offset_first_element_in_bytes The offset of the first element in the source * image * * @param[out] output_ptr Pointer to the destination image. Supported * data types: same as @p input_ptr * @param[in] output_stride_x Stride of the destination image in X dimension * (in bytes) * @param[in] output_step_x output_stride_x * number of elements along X * processed per workitem(in bytes) * @param[in] output_stride_y Stride of the destination image in Y dimension * (in bytes) * @param[in] output_step_y output_stride_y * number of elements along Y * processed per workitem(in bytes) * @param[in] output_stride_z Stride of the source tensor in Z dimension (in * bytes) * @param[in] output_step_z output_stride_z * number of elements along Z * processed per workitem(in bytes) * @param[in] output_offset_first_element_in_bytes The offset of the first element in the * destination image */ __kernel void prelu(TENSOR3D_DECLARATION(input), TENSOR3D_DECLARATION(alpha), TENSOR3D_DECLARATION(output)) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); Tensor3D alpha = CONVERT_TO_TENSOR3D_STRUCT(alpha); Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); VSTORE(VEC_SIZE) (VLOAD(VEC_SIZE)(0, (__global DATA_TYPE *)input.ptr) < 0 ? VLOAD(VEC_SIZE)(0, (__global DATA_TYPE *)input.ptr) * VLOAD(VEC_SIZE)(0, (__global DATA_TYPE *)alpha.ptr) : VLOAD(VEC_SIZE)(0, (__global DATA_TYPE *)input.ptr), 0, (__global DATA_TYPE *)output.ptr); } #endif // defined(DATA_TYPE)