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-rw-r--r--runtimes/pure_arm_compute/src/internal/op/AvgPool2D.h110
1 files changed, 89 insertions, 21 deletions
diff --git a/runtimes/pure_arm_compute/src/internal/op/AvgPool2D.h b/runtimes/pure_arm_compute/src/internal/op/AvgPool2D.h
index 729f6043c..cf9061ca9 100644
--- a/runtimes/pure_arm_compute/src/internal/op/AvgPool2D.h
+++ b/runtimes/pure_arm_compute/src/internal/op/AvgPool2D.h
@@ -14,6 +14,12 @@
* limitations under the License.
*/
+/**
+ * @file AvgPool2D.h
+ * @ingroup COM_AI_RUNTIME
+ * @brief This file defines internal::tflite::op::AvgPool2D Param structs
+ * and internal::tflite::op::AvgPool2D Node classes
+ */
#ifndef __INTERNAL_OP_AVG_POOL_2D_H__
#define __INTERNAL_OP_AVG_POOL_2D_H__
@@ -32,44 +38,75 @@ namespace AvgPool2D
namespace Explicit
{
+/**
+ * @brief Struct to have indexes for operation parameter
+ */
struct Param
{
- int32_t ofm_index;
+ int32_t ofm_index; /**< Index of output feature map */
- int32_t ifm_index;
+ int32_t ifm_index; /**< Index of input feature map */
- int32_t kw_index;
- int32_t kh_index;
+ int32_t kw_index; /**< Index of kernel width */
+ int32_t kh_index; /**< Index of kernel height */
- int32_t hstride_index;
- int32_t vstride_index;
+ int32_t hstride_index; /**< Index of horizontal stride */
+ int32_t vstride_index; /**< Index of vertical stride */
- int32_t padding_left_index;
- int32_t padding_right_index;
- int32_t padding_top_index;
- int32_t padding_bottom_index;
-
- int32_t activation_index;
+ int32_t padding_left_index; /**< Index of padding left */
+ int32_t padding_right_index; /**< Index of padding right */
+ int32_t padding_top_index; /**< Index of padding top */
+ int32_t padding_bottom_index; /**< Index of padding bottom */
+ int32_t activation_index; /**< Index of activation */
+ /**
+ * @brief Construct as default
+ */
Param() = default;
+ /**
+ * @brief Construct a new Param object with params
+ * @param[in] inputCount Count of inputs
+ * @param[in] inputs Pointer of inputs
+ * @param[in] outputCount Count of outputs
+ * @param[in] outputs Pointer of outputs
+ */
Param(uint32_t inputCount, const uint32_t *inputs, uint32_t outputCount, const uint32_t *outputs);
};
+/**
+ * @brief Class to represent an operation of data structure
+ */
class Node final : public op::Node
{
public:
+ /**
+ * @brief Construct a new Node object with param
+ * @param[in] param Param object that makes up a Node
+ */
Node(const Param &param) : _param(param)
{
// DO NOTHING
}
public:
+ /**
+ * @brief Destruct as default
+ */
virtual ~Node() = default;
public:
+ /**
+ * @brief Get a reference of Param object
+ * @return Reference of Param object
+ */
const Param &param(void) const { return _param; }
public:
+ /**
+ * @brief Visit this Node by NodeVisitor
+ * @param[in] v Visitor
+ * @return N/A
+ */
void accept(NodeVisitor &&) const override;
private:
@@ -81,40 +118,71 @@ private:
namespace Implicit
{
+/**
+ * @brief Struct to have indexes for operation parameter
+ */
struct Param
{
- int32_t ofm_index;
-
- int32_t ifm_index;
+ int32_t ofm_index; /**< Index of output feature map */
- int32_t kw_index;
- int32_t kh_index;
+ int32_t ifm_index; /**< Index of input feature map */
- int32_t hstride_index;
- int32_t vstride_index;
+ int32_t kw_index; /**< Index of kernel width */
+ int32_t kh_index; /**< Index of kernel height */
- int32_t padding_index;
- int32_t activation_index;
+ int32_t hstride_index; /**< Index of horizontal stride */
+ int32_t vstride_index; /**< Index of vertical stride */
+ int32_t padding_index; /**< Index of padding */
+ int32_t activation_index; /**< Index of activation */
+ /**
+ * @brief Construct as default
+ */
Param() = default;
+ /**
+ * @brief Construct a new Param object with params
+ * @param[in] inputCount Count of inputs
+ * @param[in] inputs Pointer of inputs
+ * @param[in] outputCount Count of outputs
+ * @param[in] outputs Pointer of outputs
+ */
Param(uint32_t inputCount, const uint32_t *inputs, uint32_t outputCount, const uint32_t *outputs);
};
+/**
+ * @brief Class to represent an operation of data structure
+ */
class Node final : public op::Node
{
public:
+ /**
+ * @brief Construct a new Node object with param
+ * @param[in] param Param object that makes up a Node
+ */
Node(const Param &param) : _param(param)
{
// DO NOTHING
}
public:
+ /**
+ * @brief Destruct as default
+ */
virtual ~Node() = default;
public:
+ /**
+ * @brief Get a reference of Param object
+ * @return Reference of Param object
+ */
const Param &param(void) const { return _param; }
public:
+ /**
+ * @brief Visit this Node by NodeVisitor
+ * @param[in] v Visitor
+ * @return N/A
+ */
void accept(NodeVisitor &&) const override;
private: