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+/*
+ * Copyright (c) 2018 Samsung Electronics Co., Ltd. All Rights Reserved
+ * Copyright (c) 2016-2018 ARM Limited.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include "helpers.h"
+
+#define TYPE VEC_DATA_TYPE(DATA_TYPE, VEC_SIZE)
+
+#define CONST_ONE 1.f
+#define DIV_OP(a, b) ((a) / (b))
+#define RSQRT_OP(a) DIV_OP(CONST_ONE, sqrt((a)))
+
+// Inverse Square-root Activation
+inline TYPE rsqrt_op(TYPE x)
+{
+ return RSQRT_OP(x);
+}
+
+#define ACTIVATION_OP2(op, x) op##_op(x)
+#define ACTIVATION_OP(op, x) ACTIVATION_OP2(op, x)
+
+#if defined(ACT)
+
+/** This performs an activation function floating point inputs.
+ *
+ * @note In order to perform the activation function "in-place", the pre-processor -DIN_PLACE must be passed at compile time
+ *
+ * @note Datatype should be given as a preprocessor argument using -DDATA_TYPE=type. e.g. -DDATA_TYPE=short
+ * @note Vector size should be given as a preprocessor argument using -DVEC_SIZE=size. e.g. -DVEC_SIZE=16
+ * @note Activation function should be given as a preprocessor argument using -DACT=name. e.g. -DACT=TANH
+ * @note A, B variables required by some activation functions are set using -DA_VAL= and -DB_VAL= respectively.
+ *
+ * @param[in] input_ptr Pointer to the source image. Supported data types: F16/F32
+ * @param[in] input_stride_x Stride of the source image in X dimension (in bytes)
+ * @param[in] input_step_x input_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] input_stride_y Stride of the source image in Y dimension (in bytes)
+ * @param[in] input_step_y input_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] input_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] input_step_z input_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source image
+ * @param[out] output_ptr Pointer to the destination image. Supported data types: same as @p input_ptr
+ * @param[in] output_stride_x Stride of the destination image in X dimension (in bytes)
+ * @param[in] output_step_x output_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] output_stride_y Stride of the destination image in Y dimension (in bytes)
+ * @param[in] output_step_y output_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] output_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] output_step_z output_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] output_offset_first_element_in_bytes The offset of the first element in the destination image
+ */
+__kernel void activation_layer_ex(
+ TENSOR3D_DECLARATION(input)
+#ifndef IN_PLACE
+ ,
+ TENSOR3D_DECLARATION(output)
+#endif /* not IN_PLACE */
+)
+{
+ // Get pixels pointer
+ Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input);
+#ifdef IN_PLACE
+ Tensor3D output = input;
+#else /* IN_PLACE */
+ Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output);
+#endif /* IN_PLACE */
+
+ // Load data
+ TYPE data = VLOAD(VEC_SIZE)(0, (__global DATA_TYPE *)input.ptr);
+
+ // Perform activation
+ data = ACTIVATION_OP(ACT, data);
+
+ // Store result
+ VSTORE(VEC_SIZE)
+ (data, 0, (__global DATA_TYPE *)output.ptr);
+}
+
+#endif /* defined(ACT) */