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Diffstat (limited to 'compute/ARMComputeEx/src/core/CL/cl_kernels/cast.cl')
-rw-r--r-- | compute/ARMComputeEx/src/core/CL/cl_kernels/cast.cl | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/compute/ARMComputeEx/src/core/CL/cl_kernels/cast.cl b/compute/ARMComputeEx/src/core/CL/cl_kernels/cast.cl new file mode 100644 index 000000000..2342fda9f --- /dev/null +++ b/compute/ARMComputeEx/src/core/CL/cl_kernels/cast.cl @@ -0,0 +1,209 @@ +/* + * Copyright (c) 2018 Samsung Electronics Co., Ltd. All Rights Reserved + * Copyright (c) 2017 ARM Limited. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include "helpers.h" + +#ifndef SCALE +#define SCALE 1.0f +#endif +#ifndef OFFSET +#define OFFSET 0 +#endif +#ifndef VEC_SIZE +#define VEC_SIZE 1 +#endif + +#if defined(DATA_TYPE_IN) && defined(DATA_TYPE_OUT) +/** Perform a cast operation on an input tensor. + * + * @attention Data types of both input and output can be passed using the -DDATA_TYPE_IN and + * -DDATA_TYPE_OUT compile flag, e.g. -DDATA_TYPE_IN=float, -DDATA_TYPE_OUT=int + * @attention Vector size should be given as a preprocessor argument using -DVEC_SIZE=size. e.g. + * -DVEC_SIZE=16 + * @attention -DBOOL_INPUT : Whether type of input is bool. + * + * @param[in] input_ptr Pointer to the source image. Supported data + * types: F16/F32 + * @param[in] input_stride_x Stride of the source image in X dimension (in + * bytes) + * @param[in] input_step_x input_stride_x * number of elements along X + * processed per workitem(in bytes) + * @param[in] input_stride_y Stride of the source image in Y dimension (in + * bytes) + * @param[in] input_step_y input_stride_y * number of elements along Y + * processed per workitem(in bytes) + * @param[in] input_stride_z Stride of the source tensor in Z dimension (in + * bytes) + * @param[in] input_step_z input_stride_z * number of elements along Z + * processed per workitem(in bytes) + * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source + * image + * @param[out] output_ptr Pointer to the destination image. Supported data + * types: same as @p input_ptr + * @param[in] output_stride_x Stride of the destination image in X dimension + * (in bytes) + * @param[in] output_step_x output_stride_x * number of elements along X + * processed per workitem(in bytes) + * @param[in] output_stride_y Stride of the destination image in Y dimension + * (in bytes) + * @param[in] output_step_y output_stride_y * number of elements along Y + * processed per workitem(in bytes) + * @param[in] output_stride_z Stride of the source tensor in Z dimension (in + * bytes) + * @param[in] output_step_z output_stride_z * number of elements along Z + * processed per workitem(in bytes) + * @param[in] output_offset_first_element_in_bytes The offset of the first element in the + * destination image + */ +__kernel void cast(TENSOR3D_DECLARATION(input), TENSOR3D_DECLARATION(output)) +{ + Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); + Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); + + VSTORE(VEC_SIZE) + (CONVERT(VLOAD(VEC_SIZE)(0, (__global DATA_TYPE_IN *)input.ptr), + VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE)), + 0, (__global DATA_TYPE_OUT *)output.ptr); + VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE) + res = CONVERT(VLOAD(VEC_SIZE)(0, (__global DATA_TYPE_IN *)input.ptr), + VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE)); +#if defined(BOOL_INPUT) + VEC_DATA_TYPE(char, VEC_SIZE) tmp = CONVERT(res, VEC_DATA_TYPE(char, VEC_SIZE)); + VEC_DATA_TYPE(char, VEC_SIZE) mask = (VEC_DATA_TYPE(char, VEC_SIZE))(1); + res = CONVERT(tmp & mask, VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE)); +#endif // defined(BOOL_INPUT) + + VSTORE(VEC_SIZE)(res, 0, (__global DATA_TYPE_OUT *)output.ptr); +} + +/** Perform a cast operation on an QASYMM8 input tensor. + * @attention Data types of both input and output can be passed using the -DDATA_TYPE_IN and + * -DDATA_TYPE_OUT compile flag, e.g. -DDATA_TYPE_IN=float, -DDATA_TYPE_OUT=int + * @attention Offset and Scale of input should be given as a preprocessor argument using + * -DOFFSET=int, -DSCALE=float. e.g. -DOFFSET=1, -DSCALE=0.5 + * @attention Vector size should be given as a preprocessor argument using -DVEC_SIZE=size. e.g. + * -DVEC_SIZE=16 + * + * @param[in] input_ptr Pointer to the source image. Supported data + * types: F16/F32 + * @param[in] input_stride_x Stride of the source image in X dimension (in + * bytes) + * @param[in] input_step_x input_stride_x * number of elements along X + * processed per workitem(in bytes) + * @param[in] input_stride_y Stride of the source image in Y dimension (in + * bytes) + * @param[in] input_step_y input_stride_y * number of elements along Y + * processed per workitem(in bytes) + * @param[in] input_stride_z Stride of the source tensor in Z dimension (in + * bytes) + * @param[in] input_step_z input_stride_z * number of elements along Z + * processed per workitem(in bytes) + * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source + * image + * @param[out] output_ptr Pointer to the destination image. Supported data + * types: same as @p input_ptr + * @param[in] output_stride_x Stride of the destination image in X dimension + * (in bytes) + * @param[in] output_step_x output_stride_x * number of elements along X + * processed per workitem(in bytes) + * @param[in] output_stride_y Stride of the destination image in Y dimension + * (in bytes) + * @param[in] output_step_y output_stride_y * number of elements along Y + * processed per workitem(in bytes) + * @param[in] output_stride_z Stride of the source tensor in Z dimension (in + * bytes) + * @param[in] output_step_z output_stride_z * number of elements along Z + * processed per workitem(in bytes) + * @param[in] output_offset_first_element_in_bytes The offset of the first element in the + * destination image + */ +__kernel void cast_qasymm_in(TENSOR3D_DECLARATION(input), TENSOR3D_DECLARATION(output)) +{ + Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); + Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); + + VEC_DATA_TYPE(DATA_TYPE_IN, VEC_SIZE) + in_data = VLOAD(VEC_SIZE)(0, (__global DATA_TYPE_IN *)input.ptr); + VEC_DATA_TYPE(int, VEC_SIZE) offset = (VEC_DATA_TYPE(int, VEC_SIZE))(OFFSET); + VEC_DATA_TYPE(float, VEC_SIZE) scale = (VEC_DATA_TYPE(float, VEC_SIZE))(SCALE); + + VEC_DATA_TYPE(int, VEC_SIZE) tmp = CONVERT(in_data, VEC_DATA_TYPE(int, VEC_SIZE)) - offset; + VEC_DATA_TYPE(float, VEC_SIZE) out_data = CONVERT(tmp, VEC_DATA_TYPE(float, VEC_SIZE)) * scale; + + VSTORE(VEC_SIZE) + (CONVERT(out_data, VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE)), 0, + (__global DATA_TYPE_OUT *)output.ptr); +} + +/** Perform a cast operation on an QASYMM8 output tensor. + * @attention Data types of both input and output can be passed using the -DDATA_TYPE_IN and + * -DDATA_TYPE_OUT compile flag, e.g. -DDATA_TYPE_IN=float, -DDATA_TYPE_OUT=int + * @attention Offset and Scale of output should be given as a preprocessor argument using + * -DOFFSET=int, -DSCALE=float. e.g. -DOFFSET=1, -DSCALE=0.5 + * @attention Vector size should be given as a preprocessor argument using -DVEC_SIZE=size. e.g. + * -DVEC_SIZE=16 + * + * @param[in] input_ptr Pointer to the source image. Supported data + * types: F16/F32 + * @param[in] input_stride_x Stride of the source image in X dimension (in + * bytes) + * @param[in] input_step_x input_stride_x * number of elements along X + * processed per workitem(in bytes) + * @param[in] input_stride_y Stride of the source image in Y dimension (in + * bytes) + * @param[in] input_step_y input_stride_y * number of elements along Y + * processed per workitem(in bytes) + * @param[in] input_stride_z Stride of the source tensor in Z dimension (in + * bytes) + * @param[in] input_step_z input_stride_z * number of elements along Z + * processed per workitem(in bytes) + * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source + * image + * @param[out] output_ptr Pointer to the destination image. Supported data + * types: U8 + * @param[in] output_stride_x Stride of the destination image in X dimension + * (in bytes) + * @param[in] output_step_x output_stride_x * number of elements along X + * processed per workitem(in bytes) + * @param[in] output_stride_y Stride of the destination image in Y dimension + * (in bytes) + * @param[in] output_step_y output_stride_y * number of elements along Y + * processed per workitem(in bytes) + * @param[in] output_stride_z Stride of the source tensor in Z dimension (in + * bytes) + * @param[in] output_step_z output_stride_z * number of elements along Z + * processed per workitem(in bytes) + * @param[in] output_offset_first_element_in_bytes The offset of the first element in the + * destination image + */ +__kernel void cast_qasymm_out(TENSOR3D_DECLARATION(input), TENSOR3D_DECLARATION(output)) +{ + Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); + Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); + + VEC_DATA_TYPE(DATA_TYPE_IN, VEC_SIZE) + in_data = VLOAD(VEC_SIZE)(0, (__global DATA_TYPE_IN *)input.ptr); + VEC_DATA_TYPE(int, VEC_SIZE) offset = (VEC_DATA_TYPE(int, VEC_SIZE))(OFFSET); + VEC_DATA_TYPE(float, VEC_SIZE) scale = (VEC_DATA_TYPE(float, VEC_SIZE))(SCALE); + + VEC_DATA_TYPE(float, VEC_SIZE) tmp = CONVERT(in_data, VEC_DATA_TYPE(float, VEC_SIZE)) / scale; + VEC_DATA_TYPE(float, VEC_SIZE) out_data = tmp + CONVERT(offset, VEC_DATA_TYPE(float, VEC_SIZE)); + + VSTORE(VEC_SIZE) + (CONVERT(out_data, VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE)), 0, + (__global DATA_TYPE_OUT *)output.ptr); +} +#endif // defined(DATA_TYPE_IN) && defined(DATA_TYPE_OUT) |