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authorHannes Janetzek <hannes.janetzek@gmail.com>2017-03-24 11:33:11 +0100
committerHannes Janetzek <hannes.janetzek@gmail.com>2017-04-06 20:10:31 +0200
commit9f6e6ee90d01cfb9e65b13675d36f4727f48285a (patch)
treef2d8531445cfee9aef0c6e530ddc6897b9f8327d
parentb58f4373c06cbc38196a594036119816296a08a9 (diff)
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Fix queueSceneUpdates
Change-Id: Icf911a0cc4332b3803371571ee52c4b07c48e59c
-rw-r--r--src/mapzen/tangram/tangram.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mapzen/tangram/tangram.h b/src/mapzen/tangram/tangram.h
index d539f02..b58f4de 100644
--- a/src/mapzen/tangram/tangram.h
+++ b/src/mapzen/tangram/tangram.h
@@ -49,7 +49,7 @@ public:
// separated by a '.' and the value is a string of yaml to replace the current value
// at the given path in the scene
void queueSceneUpdate(const char* _path, const char* _value);
- void queueSceneUpdate(std::vector<SceneUpdate> sceneUpdates);
+ void queueSceneUpdate(const std::vector<SceneUpdate>& sceneUpdates);
// Apply all previously requested scene updates
void applySceneUpdates();