/* cairo - a vector graphics library with display and print output * * Copyright © 2009 Eric Anholt * Copyright © 2009 Chris Wilson * Copyright © 2005 Red Hat, Inc * * This library is free software; you can redistribute it and/or * modify it either under the terms of the GNU Lesser General Public * License version 2.1 as published by the Free Software Foundation * (the "LGPL") or, at your option, under the terms of the Mozilla * Public License Version 1.1 (the "MPL"). If you do not alter this * notice, a recipient may use your version of this file under either * the MPL or the LGPL. * * You should have received a copy of the LGPL along with this library * in the file COPYING-LGPL-2.1; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA * You should have received a copy of the MPL along with this library * in the file COPYING-MPL-1.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY * OF ANY KIND, either express or implied. See the LGPL or the MPL for * the specific language governing rights and limitations. * * The Original Code is the cairo graphics library. * * The Initial Developer of the Original Code is Red Hat, Inc. * * Contributor(s): * Carl Worth * Chris Wilson */ #include "cairoint.h" #include "cairo-gl-private.h" #include "cairo-error-private.h" #include /* XXX needs hooking into XCloseDisplay() */ typedef struct _cairo_glx_context { cairo_gl_context_t base; Display *display; Window dummy_window; GLXContext context; GLXDrawable current_drawable; GLXContext previous_context; GLXDrawable previous_drawable; cairo_bool_t has_multithread_makecurrent; } cairo_glx_context_t; typedef struct _cairo_glx_surface { cairo_gl_surface_t base; Window win; } cairo_glx_surface_t; static cairo_bool_t _context_acquisition_changed_glx_state (cairo_glx_context_t *ctx) { return ctx->previous_context != ctx->context || ctx->previous_drawable != ctx->current_drawable; } static GLXDrawable _glx_get_current_drawable (cairo_glx_context_t *ctx) { if (ctx->base.current_target == NULL || _cairo_gl_surface_is_texture (ctx->base.current_target)) { return ctx->dummy_window; } return ((cairo_glx_surface_t *) ctx->base.current_target)->win; } static void * _glx_query_current_state (cairo_glx_context_t * ctx) { ctx->previous_context = glXGetCurrentContext (); ctx->previous_drawable = glXGetCurrentDrawable (); } static void _glx_acquire (void *abstract_ctx) { cairo_glx_context_t *ctx = abstract_ctx; GLXDrawable current_drawable = _glx_get_current_drawable (ctx); _glx_query_current_state (ctx); if (!_context_acquisition_changed_glx_state (ctx)) return; _cairo_gl_context_reset (&ctx->base); glXMakeCurrent (ctx->display, current_drawable, ctx->context); ctx->current_drawable = current_drawable; } static void _glx_make_current (void *abstract_ctx, cairo_gl_surface_t *abstract_surface) { cairo_glx_context_t *ctx = abstract_ctx; cairo_glx_surface_t *surface = (cairo_glx_surface_t *) abstract_surface; /* Set the window as the target of our context. */ if (ctx->current_drawable != surface->win) { glXMakeCurrent (ctx->display, surface->win, ctx->context); ctx->current_drawable = surface->win; } } static void _glx_release (void *abstract_ctx) { cairo_glx_context_t *ctx = abstract_ctx; if (ctx->has_multithread_makecurrent || !ctx->base.thread_aware || !_context_acquisition_changed_glx_state (ctx)) { return; } glXMakeCurrent (ctx->display, None, None); ctx->current_drawable = None; } static void _glx_swap_buffers (void *abstract_ctx, cairo_gl_surface_t *abstract_surface) { cairo_glx_context_t *ctx = abstract_ctx; cairo_glx_surface_t *surface = (cairo_glx_surface_t *) abstract_surface; glXSwapBuffers (ctx->display, surface->win); } static void _glx_destroy (void *abstract_ctx) { cairo_glx_context_t *ctx = abstract_ctx; if (ctx->dummy_window != None) XDestroyWindow (ctx->display, ctx->dummy_window); glXMakeCurrent (ctx->display, None, None); } static cairo_status_t _glx_dummy_window (Display *dpy, GLXContext gl_ctx, Window *dummy) { int attr[3] = { GLX_FBCONFIG_ID, 0, None }; GLXFBConfig *config; XVisualInfo *vi; Colormap cmap; XSetWindowAttributes swa; Window win = None; int cnt; /* Create a dummy window created for the target GLX context that we can * use to query the available GL/GLX extensions. */ glXQueryContext (dpy, gl_ctx, GLX_FBCONFIG_ID, &attr[1]); cnt = 0; config = glXChooseFBConfig (dpy, DefaultScreen (dpy), attr, &cnt); if (unlikely (cnt == 0)) return _cairo_error (CAIRO_STATUS_INVALID_FORMAT); vi = glXGetVisualFromFBConfig (dpy, config[0]); XFree (config); if (unlikely (vi == NULL)) return _cairo_error (CAIRO_STATUS_INVALID_FORMAT); cmap = XCreateColormap (dpy, RootWindow (dpy, vi->screen), vi->visual, AllocNone); swa.colormap = cmap; swa.border_pixel = 0; win = XCreateWindow (dpy, RootWindow (dpy, vi->screen), -1, -1, 1, 1, 0, vi->depth, InputOutput, vi->visual, CWBorderPixel | CWColormap, &swa); XFreeColormap (dpy, cmap); XFree (vi); XFlush (dpy); if (unlikely (! glXMakeCurrent (dpy, win, gl_ctx))) { XDestroyWindow (dpy, win); return _cairo_error (CAIRO_STATUS_NO_MEMORY); } *dummy = win; return CAIRO_STATUS_SUCCESS; } static cairo_gl_generic_func_t _cairo_glx_get_proc_address (void *data, const char *name) { int i; struct { cairo_gl_generic_func_t func; const char *name; } func_map[] = { { (cairo_gl_generic_func_t)glActiveTexture, "glActiveTexture" }, { (cairo_gl_generic_func_t)glBindTexture, "glBindTexture" }, { (cairo_gl_generic_func_t)glBlendFunc, "glBlendFunc" }, { (cairo_gl_generic_func_t)glBlendFuncSeparate,"glBlendFuncSeparate"}, { (cairo_gl_generic_func_t)glClear, "glClear" }, { (cairo_gl_generic_func_t)glClearColor, "glClearColor" }, { (cairo_gl_generic_func_t)glClearStencil, "glClearStencil" }, { (cairo_gl_generic_func_t)glColorMask, "glColorMask" }, { (cairo_gl_generic_func_t)glDeleteTextures,"glDeleteTextures" }, { (cairo_gl_generic_func_t)glDepthMask, "glDepthMask" }, { (cairo_gl_generic_func_t)glDisable, "glDisable" }, { (cairo_gl_generic_func_t)glDrawArrays, "glDrawArrays" }, { (cairo_gl_generic_func_t)glDrawBuffer, "glDrawBuffer" }, { (cairo_gl_generic_func_t)glDrawElements, "glDrawElements" }, { (cairo_gl_generic_func_t)glEnable, "glEnable" }, { (cairo_gl_generic_func_t)glGenTextures, "glGenTextures" }, { (cairo_gl_generic_func_t)glGetBooleanv, "glGetBooleanv" }, { (cairo_gl_generic_func_t)glGetError, "glGetError" }, { (cairo_gl_generic_func_t)glGetFloatv, "glGetFloatv" }, { (cairo_gl_generic_func_t)glGetIntegerv, "glGetIntegerv" }, { (cairo_gl_generic_func_t)glGetString, "glGetString" }, { (cairo_gl_generic_func_t)glFlush, "glFlush" }, { (cairo_gl_generic_func_t)glPixelStorei, "glPixelStorei" }, { (cairo_gl_generic_func_t)glReadBuffer, "glReadBuffer" }, { (cairo_gl_generic_func_t)glReadPixels, "glReadPixels" }, { (cairo_gl_generic_func_t)glScissor, "glScissor" }, { (cairo_gl_generic_func_t)glStencilFunc, "glStencilFunc" }, { (cairo_gl_generic_func_t)glStencilMask, "glStencilMask" }, { (cairo_gl_generic_func_t)glStencilOp, "glStencilOp" }, { (cairo_gl_generic_func_t)glTexImage2D, "glTexImage2D" }, { (cairo_gl_generic_func_t)glTexSubImage2D, "glTexSubImage2D" }, { (cairo_gl_generic_func_t)glTexParameteri, "glTexParameteri" }, { (cairo_gl_generic_func_t)glViewport, "glViewport" }, { NULL, NULL } }; for (i = 0; func_map[i].name; i++) { if (! strcmp (func_map[i].name, name)) return func_map[i].func; } return glXGetProcAddress (name); } cairo_device_t * cairo_glx_device_create (Display *dpy, GLXContext gl_ctx) { cairo_glx_context_t *ctx; cairo_status_t status; Window dummy = None; const char *glx_extensions; ctx = calloc (1, sizeof (cairo_glx_context_t)); if (unlikely (ctx == NULL)) return _cairo_gl_context_create_in_error (CAIRO_STATUS_NO_MEMORY); /* glx_dummy_window will call glXMakeCurrent, so we need to * query the current state of the context now. */ _glx_query_current_state (ctx); status = _glx_dummy_window (dpy, gl_ctx, &dummy); if (unlikely (status)) { free (ctx); return _cairo_gl_context_create_in_error (status); } ctx->current_drawable = dummy; ctx->display = dpy; ctx->dummy_window = dummy; ctx->context = gl_ctx; ctx->base.acquire = _glx_acquire; ctx->base.release = _glx_release; ctx->base.make_current = _glx_make_current; ctx->base.swap_buffers = _glx_swap_buffers; ctx->base.destroy = _glx_destroy; status = _cairo_gl_dispatch_init (&ctx->base.dispatch, (cairo_gl_get_proc_addr_func_t) _cairo_glx_get_proc_address, NULL); if (unlikely (status)) { free (ctx); return _cairo_gl_context_create_in_error (status); } status = _cairo_gl_context_init (&ctx->base); if (unlikely (status)) { free (ctx); return _cairo_gl_context_create_in_error (status); } glx_extensions = glXQueryExtensionsString (dpy, DefaultScreen (dpy)); if (strstr(glx_extensions, "GLX_MESA_multithread_makecurrent")) { ctx->has_multithread_makecurrent = TRUE; } ctx->base.release (ctx); return &ctx->base.base; } Display * cairo_glx_device_get_display (cairo_device_t *device) { cairo_glx_context_t *ctx; if (device->backend->type != CAIRO_DEVICE_TYPE_GL) { _cairo_error_throw (CAIRO_STATUS_DEVICE_TYPE_MISMATCH); return NULL; } ctx = (cairo_glx_context_t *) device; return ctx->display; } GLXContext cairo_glx_device_get_context (cairo_device_t *device) { cairo_glx_context_t *ctx; if (device->backend->type != CAIRO_DEVICE_TYPE_GL) { _cairo_error_throw (CAIRO_STATUS_DEVICE_TYPE_MISMATCH); return NULL; } ctx = (cairo_glx_context_t *) device; return ctx->context; } cairo_surface_t * cairo_gl_surface_create_for_window (cairo_device_t *device, Window win, int width, int height) { cairo_glx_surface_t *surface; if (unlikely (device->status)) return _cairo_surface_create_in_error (device->status); if (device->backend->type != CAIRO_DEVICE_TYPE_GL) return _cairo_surface_create_in_error (_cairo_error (CAIRO_STATUS_SURFACE_TYPE_MISMATCH)); if (width <= 0 || height <= 0) return _cairo_surface_create_in_error (_cairo_error (CAIRO_STATUS_INVALID_SIZE)); surface = calloc (1, sizeof (cairo_glx_surface_t)); if (unlikely (surface == NULL)) return _cairo_surface_create_in_error (_cairo_error (CAIRO_STATUS_NO_MEMORY)); _cairo_gl_surface_init (device, &surface->base, CAIRO_CONTENT_COLOR_ALPHA, width, height); surface->win = win; return &surface->base.base; }