/* Cairo - a vector graphics library with display and print output * * Copyright © 2009 Eric Anholt * Copyright © 2009 Chris Wilson * * This library is free software; you can redistribute it and/or * modify it either under the terms of the GNU Lesser General Public * License version 2.1 as published by the Free Software Foundation * (the "LGPL") or, at your option, under the terms of the Mozilla * Public License Version 1.1 (the "MPL"). If you do not alter this * notice, a recipient may use your version of this file under either * the MPL or the LGPL. * * You should have received a copy of the LGPL along with this library * in the file COPYING-LGPL-2.1; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA * You should have received a copy of the MPL along with this library * in the file COPYING-MPL-1.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY * OF ANY KIND, either express or implied. See the LGPL or the MPL for * the specific language governing rights and limitations. * * The Original Code is the cairo graphics library. * * The Initial Developer of the Original Code is Eric Anholt. */ /* * cairo-gl.h: * * The cairo-gl backend provides an implementation of possibly * hardware-accelerated cairo rendering by targeting the OpenGL API. * The goal of the cairo-gl backend is to provide better performance * with equal functionality to cairo-image where possible. It does * not directly provide for applying additional OpenGL effects to * cairo surfaces. * * Cairo-gl allows interoperability with other GL rendering through GL * context sharing. Cairo-gl surfaces are created in reference to a * #cairo_device_t, which represents a GL context created by the user. * When that GL context is created with its sharePtr set to another * context (or vice versa), its objects (textures backing cairo-gl * surfaces) can be accessed in the other OpenGL context. This allows * cairo-gl to maintain its drawing state in one context while the * user's 3D rendering occurs in the user's other context. * * However, as only one context can be current to a thread at a time, * cairo-gl may make its context current to the thread on any cairo * call which interacts with a cairo-gl surface or the cairo-gl * device. As a result, the user must make their own context current * between any cairo calls and their own OpenGL rendering. **/ #ifndef CAIRO_GL_H #define CAIRO_GL_H #include "cairo.h" #if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV2_SURFACE || CAIRO_HAS_GLESV3_SURFACE || CAIRO_HAS_EVASGL_SURFACE CAIRO_BEGIN_DECLS cairo_public cairo_surface_t * cairo_gl_surface_create (cairo_device_t *device, cairo_content_t content, int width, int height); cairo_public cairo_surface_t * cairo_gl_surface_create_for_texture (cairo_device_t *abstract_device, cairo_content_t content, unsigned int tex, int width, int height); cairo_public void cairo_gl_surface_set_size (cairo_surface_t *surface, int width, int height); cairo_public int cairo_gl_surface_get_width (cairo_surface_t *abstract_surface); cairo_public int cairo_gl_surface_get_height (cairo_surface_t *abstract_surface); cairo_public void cairo_gl_surface_swapbuffers (cairo_surface_t *surface); cairo_public void cairo_gl_device_set_thread_aware (cairo_device_t *device, cairo_bool_t thread_aware); cairo_public cairo_status_t cairo_gl_surface_set_binding_texture (cairo_surface_t *abstract_surface, unsigned int texture); #if CAIRO_HAS_GLX_FUNCTIONS #include cairo_public cairo_device_t * cairo_glx_device_create (Display *dpy, GLXContext gl_ctx); cairo_public Display * cairo_glx_device_get_display (cairo_device_t *device); cairo_public GLXContext cairo_glx_device_get_context (cairo_device_t *device); cairo_public cairo_surface_t * cairo_gl_surface_create_for_window (cairo_device_t *device, Window win, int width, int height); #endif #if CAIRO_HAS_WGL_FUNCTIONS #include cairo_public cairo_device_t * cairo_wgl_device_create (HGLRC rc); cairo_public HGLRC cairo_wgl_device_get_context (cairo_device_t *device); cairo_public cairo_surface_t * cairo_gl_surface_create_for_dc (cairo_device_t *device, HDC dc, int width, int height); #endif #if CAIRO_HAS_CGL_FUNCTIONS #include cairo_public cairo_device_t * cairo_cgl_device_create (CGLContextObj ctx); cairo_public cairo_surface_t * cairo_gl_surface_create_for_cgl (cairo_device_t *device, int width, int height); cairo_public CGLContextObj cairo_cgl_device_get_context (cairo_device_t *device); #endif #if CAIRO_HAS_EGL_FUNCTIONS #include cairo_public cairo_device_t * cairo_egl_device_create (EGLDisplay dpy, EGLContext egl); cairo_public cairo_surface_t * cairo_gl_surface_create_for_egl (cairo_device_t *device, EGLSurface egl, int width, int height); cairo_public EGLDisplay cairo_egl_device_get_display (cairo_device_t *device); cairo_public EGLSurface cairo_egl_device_get_context (cairo_device_t *device); #endif CAIRO_END_DECLS #else /* CAIRO_HAS_GL_SURFACE */ # error Cairo was not compiled with support for the GL backend #endif /* CAIRO_HAS_GL_SURFACE */ #endif /* CAIRO_GL_H */