Age | Commit message (Collapse) | Author | Files | Lines |
|
Change-Id: Iff4a3ad9811ba4454be3e29d8876a5f3974f4c7f
Signed-off-by: hk57.kim <hk57.kim@samsung.com>
|
|
Also 1) Updated shader cache lookup code to include 2 stops case.
2) 2 stop opt code now supports repeat and reflect patterns.
3) texel R,G and B values are now pre-multiplied by alpha.
Change-Id: I053a074660635fc362a8ae37f2782009ef08f125
Signed-off-by: nisanthmp <nisanth.mp@samsung.com>
|
|
with 2 color stops
When there are only two color stops in the gradient, we can avoid
creating textures before hand, and directly calculate the gradient color
in the fragment shader. This speeds up gradient pattern rendering.
Change-Id: I758b7bc8f37293edbe546fcc4a55f71a7f3c55ae
Signed-off-by: nisanthmp <nisanth.mp@samsung.com>
|
|
Change-Id: I13ca5ad468167896b4c043358df474a9ecc469c6
Signed-off-by: nisanthmp <nisanth.mp@samsung.com>
|
|
- from 1.12.14 to 1.14.2
Change-Id: I3b62d212041b337bbb926d579f9ce74f42a45c3b
|
|
Change-Id: Ibc39e63896ec42cab29fbbbf615a46f2d58319a8
Signed-off-by: hk57.kim <hk57.kim@samsung.com>
|