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diff --git a/src/cairo-cgl-context.c b/src/cairo-cgl-context.c
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+/* cairo - a vector graphics library with display and print output
+ *
+ * Copyright © 2009 Eric Anholt
+ * Copyright © 2009 Chris Wilson
+ * Copyright © 2005 Red Hat, Inc
+ * Copyright © 2015 Samsung Research America, Inc. - Silicon Valley
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it either under the terms of the GNU Lesser General Public
+ * License version 2.1 as published by the Free Software Foundation
+ * (the "LGPL") or, at your option, under the terms of the Mozilla
+ * Public License Version 1.1 (the "MPL"). If you do not alter this
+ * notice, a recipient may use your version of this file under either
+ * the MPL or the LGPL.
+ *
+ * You should have received a copy of the LGPL along with this library
+ * in the file COPYING-LGPL-2.1; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA
+ * You should have received a copy of the MPL along with this library
+ * in the file COPYING-MPL-1.1
+ *
+ * The contents of this file are subject to the Mozilla Public License
+ * Version 1.1 (the "License"); you may not use this file except in
+ * compliance with the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
+ * OF ANY KIND, either express or implied. See the LGPL or the MPL for
+ * the specific language governing rights and limitations.
+ *
+ * The Original Code is the cairo graphics library.
+ *
+ * The Initial Developer of the Original Code is Red Hat, Inc.
+ *
+ * Contributor(s):
+ * Carl Worth <cworth@cworth.org>
+ * Chris Wilson <chris@chris-wilson.co.uk>
+ * Henry Songn <hsong@sisa.samsung.com>
+ */
+
+#include "cairoint.h"
+
+#include "cairo-gl-private.h"
+
+#include "cairo-error-private.h"
+
+#include <dlfcn.h>
+
+typedef struct _cairo_cgl_context {
+ cairo_gl_context_t base;
+
+ CGLContextObj context;
+ CGLContextObj prev_context;
+} cairo_cgl_context_t;
+
+typedef struct _cairo_cgl_surface {
+ cairo_gl_surface_t base;
+
+ CGLContextObj context;
+} cairo_cgl_surface_t;
+
+static void *
+_cgl_query_current_state (cairo_cgl_context_t * ctx)
+{
+ ctx->prev_context = CGLGetCurrentContext ();
+}
+
+static void
+_cgl_acquire (void *abstract_ctx)
+{
+ cairo_cgl_context_t *ctx = abstract_ctx;
+ _cgl_query_current_state (ctx);
+
+ if (ctx->prev_context == ctx->context)
+ return;
+
+ _cairo_gl_context_reset (&ctx->base);
+
+ CGLLockContext (ctx->context);
+ CGLSetCurrentContext (ctx->context);
+}
+
+static void
+_cgl_make_current (void *abstract_ctx, cairo_gl_surface_t *abstract_surface)
+{
+ cairo_cgl_context_t *ctx = abstract_ctx;
+ cairo_cgl_surface_t *surface = (cairo_cgl_surface_t *) abstract_surface;
+
+ /* Set the window as the target of our context. */
+ if (ctx->context != surface->context) {
+ CGLLockContext (surface->context);
+ CGLSetCurrentContext (surface->context);
+ }
+}
+
+static void
+_cgl_release (void *abstract_ctx)
+{
+ cairo_cgl_context_t *ctx = abstract_ctx;
+
+ if (!ctx->base.thread_aware)
+ return;
+
+ CGLSetCurrentContext (NULL);
+ CGLUnlockContext (ctx->context);
+}
+
+static void
+_cgl_swap_buffers (void *abstract_ctx,
+ cairo_gl_surface_t *abstract_surface)
+{
+ cairo_cgl_context_t *ctx = abstract_ctx;
+ cairo_cgl_surface_t *surface = (cairo_cgl_surface_t *)abstract_surface;
+
+ /* is it possible to have different context? */
+ if (ctx->context == surface->context)
+ CGLFlushDrawable (surface->context);
+}
+
+static void
+_cgl_destroy (void *abstract_ctx)
+{
+ cairo_cgl_context_t *ctx = abstract_ctx;
+
+ CGLSetCurrentContext (NULL);
+ CGLReleaseContext (ctx->context);
+ CGLUnlockContext (ctx->context);
+}
+
+static cairo_gl_generic_func_t
+_cairo_cgl_get_proc_address (void *data, const char *name)
+{
+ return dlsym (RTLD_DEFAULT, name);
+}
+
+cairo_device_t *
+cairo_cgl_device_create (CGLContextObj context)
+{
+ cairo_cgl_context_t *ctx;
+ cairo_status_t status;
+
+ ctx = calloc (1, sizeof (cairo_cgl_context_t));
+ if (unlikely (ctx == NULL))
+ return _cairo_gl_context_create_in_error (CAIRO_STATUS_NO_MEMORY);
+
+ ctx->context = CGLRetainContext (context);
+
+ ctx->base.acquire = _cgl_acquire;
+ ctx->base.release = _cgl_release;
+ ctx->base.make_current = _cgl_make_current;
+ ctx->base.swap_buffers = _cgl_swap_buffers;
+ ctx->base.destroy = _cgl_destroy;
+
+ _cgl_query_current_state (ctx);
+ if (ctx->context != ctx->prev_context) {
+ CGLLockContext (ctx->context);
+ CGLSetCurrentContext (ctx->context);
+ }
+
+ status = _cairo_gl_dispatch_init (&ctx->base.dispatch,
+ (cairo_gl_get_proc_addr_func_t) _cairo_cgl_get_proc_address,
+ NULL);
+
+ if (unlikely (status)) {
+ ctx->base.release (ctx);
+ CGLReleaseContext (ctx->context);
+ free (ctx);
+ return _cairo_gl_context_create_in_error (status);
+ }
+
+ status = _cairo_gl_context_init (&ctx->base);
+ if (unlikely (status)) {
+ ctx->base.release (ctx);
+ CGLReleaseContext (ctx->context);
+ free (ctx);
+ return _cairo_gl_context_create_in_error (status);
+ }
+
+ ctx->base.release (ctx);
+
+ return &ctx->base.base;
+}
+
+CGLContextObj
+cairo_cgl_device_get_context (cairo_device_t *device)
+{
+ cairo_cgl_context_t *ctx;
+
+ if (device->backend->type != CAIRO_DEVICE_TYPE_GL) {
+ _cairo_error_throw (CAIRO_STATUS_DEVICE_TYPE_MISMATCH);
+ return NULL;
+ }
+
+ ctx = (cairo_cgl_context_t *) device;
+
+ return ctx->context;
+}
+
+cairo_surface_t *
+cairo_gl_surface_create_for_cgl (cairo_device_t *device,
+ int width,
+ int height)
+{
+ cairo_cgl_surface_t *surface;
+
+ if (unlikely (device->status))
+ return _cairo_surface_create_in_error (device->status);
+
+ if (device->backend->type != CAIRO_DEVICE_TYPE_GL)
+ return _cairo_surface_create_in_error (_cairo_error (CAIRO_STATUS_SURFACE_TYPE_MISMATCH));
+
+ if (width <= 0 || height <= 0)
+ return _cairo_surface_create_in_error (_cairo_error (CAIRO_STATUS_INVALID_SIZE));
+
+ surface = calloc (1, sizeof (cairo_cgl_surface_t));
+ if (unlikely (surface == NULL))
+ return _cairo_surface_create_in_error (_cairo_error (CAIRO_STATUS_NO_MEMORY));
+
+ _cairo_gl_surface_init (device, &surface->base,
+ CAIRO_CONTENT_COLOR_ALPHA, width, height);
+ surface->context = ((cairo_cgl_context_t *) device)->context;
+
+ return &surface->base.base;
+}