/*
* Copyright (c) 2016 Samsung Electronics Co., Ltd All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the License);
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
namespace ElmSharp
{
///
/// Enumeration for mode of ColorSelector
///
public enum ColorSelectorMode
{
///
/// Only color palette is displayed, default
///
Palette,
///
/// Only color selector is displayed
///
Components,
///
/// Both Palette and selector is displayed
///
Both,
///
/// Only color picker is displayed
///
Picker,
///
/// This mode is not supported. If you use this, nothing will be shown
///
Plane,
///
/// This mode is not supported. If you use this, it will be shown same with Palette mode
///
PallettePlane,
///
/// This mode is not supported. If you use this, it will be shown same with Palette mode
///
All
}
///
/// The ColorSelector is a widget to set a series of colors.
/// It also allows to load/save colors from/to config with a unique identifier.
///
///
/// By default, the colors are loaded/saved from/to config using "default" identifier.
/// The colors can be picked by user from the color set by clicking on individual
/// color item on the palette or by selecting it from selector.
///
public class ColorSelector : Layout
{
private readonly SmartEvent _changed;
private Color _currentColor;
///
/// Creates and initializes a new instance of the ColorSelector class.
///
///
public ColorSelector(EvasObject parent) : base(parent)
{
_changed = new SmartEvent(this, "changed", (data, obj, info) =>
{
return new ColorChangedEventArgs(_currentColor, SelectedColor);
});
}
///
/// ColorChanged will be triggered when the SelectedColor changed.
///
public event EventHandler ColorChanged
{
add { _changed.On += value; }
remove { _changed.On -= value; }
}
///
/// Gets or sets color of colorselector.
///
public Color SelectedColor
{
get
{
int r, g, b, a;
Interop.Elementary.elm_colorselector_color_get(Handle, out r, out g, out b, out a);
_currentColor = new Color(r, g, b, a);
return _currentColor;
}
set
{
Interop.Elementary.elm_colorselector_color_set(Handle, value.R, value.G, value.B, value.A);
_currentColor = new Color(value.R, value.G, value.B, value.A);
}
}
///
/// Gets Alpha of a default Color Class(Value is -1).
///
public override int Opacity
{
get
{
return Color.Default.A;
}
set
{
Console.WriteLine("ColorSelector instance doesn't support to set Opacity.");
}
}
///
/// Gets or sets Colorselector's mode.
///
public ColorSelectorMode Mode
{
get
{
return (ColorSelectorMode)Interop.Elementary.elm_colorselector_mode_get(Handle);
}
set
{
Interop.Elementary.elm_colorselector_mode_set(Handle, (Interop.Elementary.Elm_Colorselector_Mode)value);
}
}
///
/// Get or set current palette's name.
///
public string PaletteName
{
get
{
return Interop.Elementary.elm_colorselector_palette_name_get(Handle);
}
set
{
Interop.Elementary.elm_colorselector_palette_name_set(Handle, value);
}
}
///
/// Adds a new color item to palette.
///
/// Color item to add
/// A new color palette Item.
public ColorSelectorItem AddPaletteColor(Color color)
{
ColorSelectorItem item = new ColorSelectorItem();
item.Handle = Interop.Elementary.elm_colorselector_palette_color_add(Handle, color.R, color.G, color.B, color.A);
return item;
}
///
/// Clear the palette items.
///
public void ClearPalette()
{
Interop.Elementary.elm_colorselector_palette_clear(Handle);
}
protected override IntPtr CreateHandle(EvasObject parent)
{
return Interop.Elementary.elm_colorselector_add(parent.Handle);
}
}
}