/* * Copyright (c) 2016 Samsung Electronics Co., Ltd All Rights Reserved * * Licensed under the Apache License, Version 2.0 (the License); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an AS IS BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; namespace ElmSharp { /// /// Enumeration for mode of ColorSelector /// public enum ColorSelectorMode { /// /// Only color palette is displayed, default /// Palette, /// /// Only color selector is displayed /// Components, /// /// Both Palette and selector is displayed /// Both, /// /// Only color picker is displayed /// Picker, /// /// This mode is not supported. If you use this, nothing will be shown /// Plane, /// /// This mode is not supported. If you use this, it will be shown same with Palette mode /// PallettePlane, /// /// This mode is not supported. If you use this, it will be shown same with Palette mode /// All } /// /// The ColorSelector is a widget to set a series of colors. /// It also allows to load/save colors from/to config with a unique identifier. /// /// /// By default, the colors are loaded/saved from/to config using "default" identifier. /// The colors can be picked by user from the color set by clicking on individual /// color item on the palette or by selecting it from selector. /// public class ColorSelector : Layout { private readonly SmartEvent _changed; private Color _currentColor; /// /// Creates and initializes a new instance of the ColorSelector class. /// /// public ColorSelector(EvasObject parent) : base(parent) { _changed = new SmartEvent(this, "changed", (data, obj, info) => { return new ColorChangedEventArgs(_currentColor, SelectedColor); }); } /// /// ColorChanged will be triggered when the SelectedColor changed. /// public event EventHandler ColorChanged { add { _changed.On += value; } remove { _changed.On -= value; } } /// /// Gets or sets color of colorselector. /// public Color SelectedColor { get { int r, g, b, a; Interop.Elementary.elm_colorselector_color_get(Handle, out r, out g, out b, out a); _currentColor = new Color(r, g, b, a); return _currentColor; } set { Interop.Elementary.elm_colorselector_color_set(Handle, value.R, value.G, value.B, value.A); _currentColor = new Color(value.R, value.G, value.B, value.A); } } /// /// Gets Alpha of a default Color Class(Value is -1). /// public override int Opacity { get { return Color.Default.A; } set { Console.WriteLine("ColorSelector instance doesn't support to set Opacity."); } } /// /// Gets or sets Colorselector's mode. /// public ColorSelectorMode Mode { get { return (ColorSelectorMode)Interop.Elementary.elm_colorselector_mode_get(Handle); } set { Interop.Elementary.elm_colorselector_mode_set(Handle, (Interop.Elementary.Elm_Colorselector_Mode)value); } } /// /// Get or set current palette's name. /// public string PaletteName { get { return Interop.Elementary.elm_colorselector_palette_name_get(Handle); } set { Interop.Elementary.elm_colorselector_palette_name_set(Handle, value); } } /// /// Adds a new color item to palette. /// /// Color item to add /// A new color palette Item. public ColorSelectorItem AddPaletteColor(Color color) { ColorSelectorItem item = new ColorSelectorItem(); item.Handle = Interop.Elementary.elm_colorselector_palette_color_add(Handle, color.R, color.G, color.B, color.A); return item; } /// /// Clear the palette items. /// public void ClearPalette() { Interop.Elementary.elm_colorselector_palette_clear(Handle); } protected override IntPtr CreateHandle(EvasObject parent) { return Interop.Elementary.elm_colorselector_add(parent.Handle); } } }