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path: root/GLESv2/yagl_glsl_state.h
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2021-01-08yagl_glsl_parser: Reorganize precision qualifier parsingLukasz Kostyra1-1/+2
2021-01-07Implement parsing of preprocessor condition directivesLukasz Kostyra1-4/+124
2021-01-07Parse GLSL #define preprocessor macrosLukasz Kostyra1-0/+15
2021-01-07Bind external textures via 2D texture targetsLukasz Kostyra1-0/+1
2021-01-07Collect available samplers with their namesLukasz Kostyra1-0/+22
2016-05-26YaGL: Redefine samplerExternalOES in GLSLsubmit/tizen/20160609.005815accepted/tizen/wearable/20160609.091243accepted/tizen/tv/20160609.091254accepted/tizen/mobile/20160609.091511accepted/tizen/ivi/20160609.091238accepted/tizen/common/20160609.145843Vasiliy Ulyanov1-0/+2
2015-01-08YaGL: Source cleanupjinhyung.jo1-0/+33
2014-03-05YaGL: Always strip #extension constuctsStanislav Vorobiov1-5/+0
2014-03-03YaGL: Patch texture2D, texture2DProj, etc. properlyStanislav Vorobiov1-0/+14
2014-03-03YaGL: Replace gl_MaxVaryingFloats when necessaryStanislav Vorobiov1-0/+1
2014-03-01YaGL: Using flex/bison-based GLSL ES patcherStanislav Vorobiov1-0/+133