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-rw-r--r--gst/goom/drawmethods.c222
1 files changed, 222 insertions, 0 deletions
diff --git a/gst/goom/drawmethods.c b/gst/goom/drawmethods.c
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+++ b/gst/goom/drawmethods.c
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+/* Goom Project
+ * Copyright (C) <2003> iOS-Software
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+#include "drawmethods.h"
+
+#define DRAWMETHOD_PLUS(_out,_backbuf,_col) \
+{\
+ int tra=0,i=0;\
+ unsigned char *bra = (unsigned char*)&(_backbuf);\
+ unsigned char *dra = (unsigned char*)&(_out);\
+ unsigned char *cra = (unsigned char*)&(_col);\
+ for (;i<4;i++) {\
+ tra = *cra;\
+ tra += *bra;\
+ if (tra>255) tra=255;\
+ *dra = tra;\
+ ++dra;++cra;++bra;\
+ }\
+}
+
+#define DRAWMETHOD DRAWMETHOD_PLUS(*p,*p,col)
+
+void
+draw_line (Pixel * data, int x1, int y1, int x2, int y2, int col, int screenx,
+ int screeny)
+{
+ int x, y, dx, dy, yy, xx;
+ Pixel *p;
+
+ if ((y1 < 0) || (y2 < 0) || (x1 < 0) || (x2 < 0) || (y1 >= screeny)
+ || (y2 >= screeny) || (x1 >= screenx) || (x2 >= screenx))
+ return;
+
+ /* clip to top edge
+ if ((y1 < 0) && (y2 < 0))
+ return;
+
+ if (y1 < 0) {
+ x1 += (y1 * (x1 - x2)) / (y2 - y1);
+ y1 = 0;
+ }
+ if (y2 < 0) {
+ x2 += (y2 * (x1 - x2)) / (y2 - y1);
+ y2 = 0;
+ }
+
+ clip to bottom edge
+ if ((y1 >= screeny) && (y2 >= screeny))
+ return;
+ if (y1 >= screeny) {
+ x1 -= ((screeny - y1) * (x1 - x2)) / (y2 - y1);
+ y1 = screeny - 1;
+ }
+ if (y2 >= screeny) {
+ x2 -= ((screeny - y2) * (x1 - x2)) / (y2 - y1);
+ y2 = screeny - 1;
+ }
+ clip to left edge
+ if ((x1 < 0) && (x2 < 0))
+ return;
+ if (x1 < 0) {
+ y1 += (x1 * (y1 - y2)) / (x2 - x1);
+ x1 = 0;
+ }
+ if (x2 < 0) {
+ y2 += (x2 * (y1 - y2)) / (x2 - x1);
+ x2 = 0;
+ }
+ clip to right edge
+ if ((x1 >= screenx) && (x2 >= screenx))
+ return;
+ if (x1 >= screenx) {
+ y1 -= ((screenx - x1) * (y1 - y2)) / (x2 - x1);
+ x1 = screenx - 1;
+ }
+ if (x2 >= screenx) {
+ y2 -= ((screenx - x2) * (y1 - y2)) / (x2 - x1);
+ x2 = screenx - 1;
+ }
+ */
+
+ dx = x2 - x1;
+ dy = y2 - y1;
+ if (x1 > x2) {
+ int tmp;
+
+ tmp = x1;
+ x1 = x2;
+ x2 = tmp;
+ tmp = y1;
+ y1 = y2;
+ y2 = tmp;
+ dx = x2 - x1;
+ dy = y2 - y1;
+ }
+
+ /* vertical line */
+ if (dx == 0) {
+ if (y1 < y2) {
+ p = &(data[(screenx * y1) + x1]);
+ for (y = y1; y <= y2; y++) {
+ DRAWMETHOD;
+ p += screenx;
+ }
+ } else {
+ p = &(data[(screenx * y2) + x1]);
+ for (y = y2; y <= y1; y++) {
+ DRAWMETHOD;
+ p += screenx;
+ }
+ }
+ return;
+ }
+ /* horizontal line */
+ if (dy == 0) {
+ if (x1 < x2) {
+ p = &(data[(screenx * y1) + x1]);
+ for (x = x1; x <= x2; x++) {
+ DRAWMETHOD;
+ p++;
+ }
+ return;
+ } else {
+ p = &(data[(screenx * y1) + x2]);
+ for (x = x2; x <= x1; x++) {
+ DRAWMETHOD;
+ p++;
+ }
+ return;
+ }
+ }
+ /* 1 */
+ /* \ */
+ /* \ */
+ /* 2 */
+ if (y2 > y1) {
+ /* steep */
+ if (dy > dx) {
+ dx = ((dx << 16) / dy);
+ x = x1 << 16;
+ for (y = y1; y <= y2; y++) {
+ xx = x >> 16;
+ p = &(data[(screenx * y) + xx]);
+ DRAWMETHOD;
+ if (xx < (screenx - 1)) {
+ p++;
+ /* DRAWMETHOD; */
+ }
+ x += dx;
+ }
+ return;
+ }
+ /* shallow */
+ else {
+ dy = ((dy << 16) / dx);
+ y = y1 << 16;
+ for (x = x1; x <= x2; x++) {
+ yy = y >> 16;
+ p = &(data[(screenx * yy) + x]);
+ DRAWMETHOD;
+ if (yy < (screeny - 1)) {
+ p += screeny;
+ /* DRAWMETHOD; */
+ }
+ y += dy;
+ }
+ }
+ }
+ /* 2 */
+ /* / */
+ /* / */
+ /* 1 */
+ else {
+ /* steep */
+ if (-dy > dx) {
+ dx = ((dx << 16) / -dy);
+ x = (x1 + 1) << 16;
+ for (y = y1; y >= y2; y--) {
+ xx = x >> 16;
+ p = &(data[(screenx * y) + xx]);
+ DRAWMETHOD;
+ if (xx < (screenx - 1)) {
+ p--;
+ /* DRAWMETHOD; */
+ }
+ x += dx;
+ }
+ return;
+ }
+ /* shallow */
+ else {
+ dy = ((dy << 16) / dx);
+ y = y1 << 16;
+ for (x = x1; x <= x2; x++) {
+ yy = y >> 16;
+ p = &(data[(screenx * yy) + x]);
+ DRAWMETHOD;
+ if (yy < (screeny - 1)) {
+ p += screeny;
+ /* DRAWMETHOD; */
+ }
+ y += dy;
+ }
+ return;
+ }
+ }
+}