1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
|
/*
* Samsung API
* Copyright (c) 2009-2015 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the License);
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/license/
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <feedback.h>
#include <vconf.h>
#include "log.h"
#include "util.h"
#include "apps/apps_main.h"
static struct {
int sound_status;
int is_feedback_initialized;
} effect_info = {
.sound_status = 0,
.is_feedback_initialized = 0,
};
HAPI inline void apps_effect_set_sound_status(int status)
{
effect_info.sound_status = status;
}
HAPI inline int apps_effect_get_sound_status(void)
{
return effect_info.sound_status;
}
HAPI apps_error_e apps_effect_init(void)
{
retv_if(1 == effect_info.is_feedback_initialized, APPS_ERROR_NONE);
retv_if(0 != feedback_initialize(), APPS_ERROR_FAIL);
retv_if(vconf_get_bool(VCONFKEY_SETAPPL_SOUND_STATUS_BOOL, &effect_info.sound_status) < 0, APPS_ERROR_FAIL);
effect_info.is_feedback_initialized = 1;
return APPS_ERROR_NONE;
}
HAPI void apps_effect_fini(void)
{
ret_if(0 == effect_info.is_feedback_initialized);
ret_if(0 != feedback_deinitialize());
effect_info.is_feedback_initialized = 0;
}
HAPI void apps_effect_play_sound(void)
{
if (effect_info.is_feedback_initialized == 0) {
apps_effect_init();
}
ret_if(vconf_get_bool(VCONFKEY_SETAPPL_SOUND_STATUS_BOOL, &effect_info.sound_status) < 0);
if (effect_info.sound_status) {
feedback_play_type(FEEDBACK_TYPE_SOUND, FEEDBACK_PATTERN_TOUCH_TAP);
}
else {
_APPS_E("effect_info.sound_status: [%d]", effect_info.sound_status);
}
}
HAPI void apps_effect_play_vibration(void)
{
if (effect_info.is_feedback_initialized == 0) {
apps_effect_init();
}
feedback_play_type(FEEDBACK_TYPE_VIBRATION, FEEDBACK_PATTERN_HOLD);
}
// End of a file
|